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Asharak: Difference between revisions

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If {{CharLink|Zevlor}} dies during Act One, Asharak is one of his possible replacements.
If {{CharLink|Zevlor}} dies during Act One, Asharak is one of his possible replacements.


If the party travel to the [[Mountain Pass]] or [[Shadow-Cursed Lands]] before resolving {{CharLink|Kagha|Kagha's}} [[Rite of Thorns]], the [[Tiefling]]s will be expelled from the [[Emerald Grove]] and Asharak's corpse can be found among the pile of refugees near the bridge to the [[Blighted Village]].
If the party travel to the [[Mountain Pass]] or [[Shadow-Cursed Lands]] before resolving {{CharLink|Kagha|Kagha's}} {{SmRarityItem|Rite of Thorns (ritual)|Rite of Throns|override_icon=BOOK Generic Druid Rite Unfaded Icon.png|override_rarity=1}}, the [[Tiefling]]s will be expelled from the [[Emerald Grove]] and Asharak's corpse can be found among the pile of refugees near the bridge to the [[Blighted Village]].


===Act Two===
===Act Two===

Revision as of 15:34, 25 October 2024

Asharak is one of the Tiefling Refugees seeking shelter at the Emerald Grove in Act One. He is a combat and weapons trainer for the children.

Portrait Asharak.png
Remember: you have teeth and claws! Use them.
Asharak teaching the children to defend themselves

Involvement

Act One

Asharak can first be encountered in the training area of The Hollow inside the Emerald Grove, training Ide Ide, Gan Gan, and Umi Umi to fight near Wyll Wyll. Asharak will ask the player character to inspire the children to fight.

If Zevlor Zevlor dies during Act One, Asharak is one of his possible replacements.

If the party travel to the Mountain Pass or Shadow-Cursed Lands before resolving Kagha Kagha's Rite of Throns, the Tieflings will be expelled from the Emerald Grove and Asharak's corpse can be found among the pile of refugees near the bridge to the Blighted Village.

Act Two

If Asharak survives the events at Emerald Grove, his body can be found in the Shadow-Cursed Lands X: -9 Y: 54 among the Tiefling refugees that did not make it to Last Light Inn.

Combat

Attacks and abilities

Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding.
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Companion approval

Interaction: Player talks to Asharak after talking to Wyll in The Hollow

  • Bad news, children: you're all going to die. Astarion approves +1 Laezel approves +1 Wyll disapproves -1 Gale disapproves -1 Karlach disapproves -1
  • If the party kills Asharak: Wyll disapproves -10

Notes

  • Asharak grants 20 XP when killed.

External links