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Reliable Talent: Difference between revisions

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(Reliable Talent seems to be bugged. Bug reports have been sent to Larian, though it does not seem to be high enough priority to them as it hasn't been fixed for a month.)
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| icon = Reliable Talent Icon.webp
| icon = Reliable Talent Icon.webp
| class learns at level 11 = Rogue
| class learns at level 11 = Rogue
| used by creatures = Arno, Assassin's Folly, Elliot, Friol, Lady Lockjaw, Meztli, Nine-Fingers Keene, Orin, Snapbone
| used by creatures = Assassin's Folly, Elliot, Fishbait Arno, Friol, Lady Lockjaw, Meztli, Nine-Fingers Keene, Orin, Snapbone
| notes = This removes the chance to critically fail on all of the Rogue's ability checks with proficient skills, as the die can no longer land on 1.
| notes = This removes the chance to critically fail on all of the Rogue's ability checks with proficient skills, as the die can no longer land on 1.
| brief = Cannot roll less than 10 on [[ability check]]s for [[skill]]s with [[proficiency]].
| brief = Cannot roll less than 10 on [[ability check]]s for [[skill]]s with [[proficiency]].

Latest revision as of 17:10, 24 September 2024

Reliable Talent.webp

Reliable Talent is a passive feature gained by Rogues at level 11. It makes Skills with Proficiency more consistent by treating any roll under 10 as a 10.

Description

When you make an Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.

How to learn

Classes:

Used by creatures: Assassin's Folly, Elliot, Fishbait Arno, Friol, Lady Lockjaw, Meztli, Nine-Fingers Keene, Orin, and Snapbone

Notes

This removes the chance to critically fail on all of the Rogue's ability checks with proficient skills, as the die can no longer land on 1.

Bugs

For unknown reasons, Reliable Talent is known to fail under some circumstances. When rolling a religion check for the Mirror of Loss, the reliable talent fails to work for every other character or so. Also, when picking pockets while under the effect of Greater Invisibility, the Sleight of Hand check works fine, but the Stealth check may roll under 10 (both skills with expertise), though on a failed check the invisibility does not get dispelled. Whether the invisibility could get dispelled on a failed reliable talent roll is yet to be tested, so don't rely on this fact too much.