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Un'n: Difference between revisions

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(Created page with "{{UnderConstruction}} {{Infobox creature | name = Raider Un’n | image = <gallery> CAP Un'n.png|In-game Portrait Un'n.png|Portrait </gallery> | race = Githyanki | faction = Crèche Y'llek | level = 5 | size = Medium | type = Humanoid | archetype = Raider | ac = 15 | e hp = 22 | hp = 32 | t hp = 41 | weight kg = 75 | level = 5 | str = 10 | dex = 17 | con = 14 | int = 10 | wis = 12 | cha = 10 | str save prof = y | con save prof = y | passives = Opportunity...")
 
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| t hp = 41
| t hp = 41
| weight kg = 75
| weight kg = 75
| level = 5
| movement m = 9
| str = 10
| str = 10
| dex = 17
| dex = 17

Revision as of 17:43, 27 August 2024

Raider Un'n is a githyanki raider NPC found in Act One. He is a member of githyanki commune residing in the Crèche Y’llek before arrival of Inquisitor.

Interactions

He is a member of a squad that is sent by Therezzyn Kith’rak Therezzyn to search the ‘weapon’ wanted by W'wargaz Inquisitor W’wargaz at the very moment when the party approaches Captain’s Quarters.

Un'n is one of the characters in the Crèche that cannot be spoken with. As soon as the cutscene ends, he runs down the corridor towards the Trade Post and disappears.

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Githyanki Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Manoeuvres

Un'n can spend up to four Superiority Die on Battle Manoeuvers:

Rally.webp
Rally Rally ()
8 Temporary hit points

Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 Temporary Hit Points

 Range: 18 m / 60 ft
Trip Attack Ranged.webp
Trip Attack (Ranged) Trip Attack (Ranged) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage A powerful shot that possibly knocks the target Prone Prone.
STR Save
 Range: Normal weapon range
Recharge: Per turn