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That Which Guards: Difference between revisions

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'''That Which Guards''' is a [[death knight]] guarding the entrance to the Hall of The [[Murder Tribunal]], located in [[Bhaalist Crypt]].
'''That Which Guards''' is a [[death knight]] guarding the entrance to the Hall of The [[Murder Tribunal]], located in [[Bhaalist Crypt]].


== Spells and abilities ==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Compelled Duel}}
{{Feature box|Compelled Duel}}
{{Feature box|Hellfire Orb}}
{{Feature box|Hellfire Orb}}
Line 42: Line 43:
{{Feature box|Staggering Smite}}
{{Feature box|Staggering Smite}}


== Notable loot ==
=== Notable loot ===
* {{RarityItem|Blackguard's Sword}}
* {{RarityItem|Blackguard's Sword}}
* {{RarityItem|Blackguard's Plate}}
* {{RarityItem|Blackguard's Plate}}
Line 54: Line 55:


== External links ==
== External links ==
* {{FRWiki|Death knight|long}}
* {{FRWiki|That Which Guards|long}}
 


{{Undercity}}
{{Undercity}}

Revision as of 07:02, 27 August 2024

That Which Guards is a death knight guarding the entrance to the Hall of The Murder Tribunal, located in Bhaalist Crypt.

Combat

Attacks and abilities

Compelled Duel.webp
Compelled Duel Compelled Duel ()
Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft
Fireball.webp
Hellfire Orb Hellfire Orb ()
D6 Fire.png 20d6 (20~120) Damage TypesFire

Hurl an exploding ball of hellfire that damages all nearby creatures and objects.

Hellfire burns with more fervour than any mortal flame, ignoring Resistance and Immunity to Fire damage.

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Recharge: Per Battle
Searing Smite.webp
Searing Smite Searing Smite ()
Normal weapon damage +
D6 Fire.png 1d6 (1~6) Damage TypesFire

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.

 Range: Normal weapon range
Staggering Smite.webp
Staggering Smite Staggering Smite ()
Normal weapon damage +
D6 Psychic.png 4d6 (4~24) Damage TypesPsychic

Possibly Stagger Stagger your target. It can't take reactions and is more likely to miss.

WIS Save
 Range: Normal weapon range

Notable loot

Gallery

External links