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Rage: Difference between revisions

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{{PageSeo
{{PageSeo
| description = Rage is a Barbarian action that allows the Barbarian to use their anger to gain resistance against physical damage and deal extra melee damage.
| description = Enter a Rage to gain resistance against physical damage and deal extra melee damage. Barbarians gain Rage at level 1.
| image = Rage Action Icon.png
| image = Rage Action Icon.png
}}
}}
[[File:Rage Action Icon.png|frameless|right]]
[[File:Rage Action Icon.png|frameless|right]]
[[Category:Class Actions]][[Category:Bonus Actions]]


'''Rage''' is a [[Barbarian]] action that allows the Barbarian to use their anger to gain [[Damage_Types#Resistance|Resistance]] against physical damage and deal extra melee damage. Activating Rage is a [[Bonus Action]].
Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage and deal extra melee damage. Activating Rage is a [[Bonus Action]].


{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}}
{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}}
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Release your unbridled fury to become stronger and more robust.
Release your unbridled fury to become stronger and more robust.


While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.
While Raging, you deal '''2''' extra damage with melee and improvised weapons, and when throwing objects.


You also have [[Damage Types#Resistance|Resistance]] to physical damage and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
You also have [[Damage Types#Resistance|Resistance]] to physical damage and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
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* ''Only available in combat''
* ''Only available in combat''


{| role="presentation" class="wikitable mw-collapsible"
{{Condition|Rage|duration=10}}
| <strong>[[File:Rage Condition Icon.webp|frameless|upright=0.12]] Rage</strong>
|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}


* Deal 2 extra damage with melee and improvised weapons, and while throwing objects.
== At Higher Levels ==
** ''This applies to both [[Strength]]-based and [[Finesse]]-based melee and thrown damage rolls.''
At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''.


* Has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
== Progression ==
* Learns at level 1: {{Class|Barbarian}}


* Cannot cast or [[Concentration|concentrate]] on [[Spells|spells]].
[[Category:Class Actions]][[Category:Bonus Actions]]
 
* Rage ends early if the Barbarian didn't attack an enemy or take damage since their last turn.
|}
 
== At Higher Levels ==
At level 9, the bonus damage to attacks granted by Rage increases to +3.
 
''(Note: Levels 6 and above are not yet available in Early Access.)''

Revision as of 05:11, 31 July 2023

Rage Action Icon.png

Enter a Rage to gain Resistance against physical damage and deal extra melee damage. Activating Rage is a Bonus Action.

Description

Release your unbridled fury to become stronger and more robust.

While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.

You also have Resistance to physical damage and Advantage Icon.png Advantage on Strength Checks and Saving Throws.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus action + Rage Charge

  •  Range: Self
  • Only available in combat
Rage Rage

Duration: 10 turns

  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
  • Has resistance to Damage TypesPhysical damage, and Advantage Icon.png Advantage on Strength Checks and Saving throws.
  • Cannot cast or concentrate on Spells.

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3.

Progression