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Abandoned Cistern: Difference between revisions

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== Access ==
==Overview==
It can be accessed from two entrances:
It can be accessed from two entrances:
* From the northern side on a "ramp" towards a broken stone wall, at roughly {{Coords|-167|864}}.
* From the northern side on a "ramp" towards a broken stone wall, at roughly {{Coords|-167|864}}.
* From the western side through a door, with caustic brine on the ground on the other side, near {{Coords|-155|877}}
* From the western side through a door, with caustic brine on the ground on the other side, near {{Coords|-155|877}}


==Overview==
A locked '''Sluice Gate''' must be opened to access the second half of the area. It cannot be lockpicked. To open the gate, either make a DC 25 [[Athletics]] check to turn the '''Sluice Valve''', or turn the '''Water Level Valve''' and '''Temperature Valve''' until they are both at the perfect level. Use the '''Emergency Release Valve''' if either level gets too high.
A locked '''Sluice Gate''' must be opened to access the second half of the area. It cannot be lockpicked. To open the gate, either make a DC 25 [[Athletics]] check to turn the '''Sluice Valve''', or turn the '''Water Level Valve''' and '''Temperature Valve''' until they are both at the perfect level. Use the '''Emergency Release Valve''' if either level gets too high.



Revision as of 16:44, 15 August 2024

Undercity
Abandoned Cistern Lower City Sewers
Abandoned Cistern is a Location within Undercity in Act Three of Baldur's Gate 3.

Overview

It can be accessed from two entrances:

  • From the northern side on a "ramp" towards a broken stone wall, at roughly X: -167 Y: 864.
  • From the western side through a door, with caustic brine on the ground on the other side, near X: -155 Y: 877

A locked Sluice Gate must be opened to access the second half of the area. It cannot be lockpicked. To open the gate, either make a DC 25 Athletics check to turn the Sluice Valve, or turn the Water Level Valve and Temperature Valve until they are both at the perfect level. Use the Emergency Release Valve if either level gets too high.

A Ladder X: -283 Y: 878 can be found past the Sluice Gate in a stone alcove at the back of the room. On interaction, causes a screen transition which leads to an area called "Gardener's Basement." This has another exit that leads to a door labeled "Keep Out" in the Lower City.

Minsc Minsc can be found here as part of the quest The High Harper The High Harper, along with various hostile dopplegangers and Bhaalists. If saved, Minsc will subsequently break through a wall to a hidden area to the north, seeking Boo Boo, his animal companion. The first room in this area has a set of artifacts, presumably mementos of the heroes that accompanied Gorion's Ward during the events of Baldur's Gate I and II. These include a halfling-sized warhammer, representing Mazzy Fentan; a turnip for Jan Jansen; a mailed fist for Keldorn Firecam; a pair of carved wooden wings for Aerie and a cracked wooden mask, representing Dynaheir. Unlike the first four, the latter can't be taken.

Beyond is another chamber where Boo can be found.

Characters

Creatures

Related quests

External links