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Haseid: Difference between revisions

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(Added portrait)
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Haseid is instantly hostile to the player as he spots them.
Haseid is instantly hostile to the player as he spots them.


==Attacks==
== Combat ==
{{Feature box|Main Hand Attack|item=Greatclub}}{{Feature box|rage}}{{Feature box|Throw}}
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Greatclub}}
{{Feature box|rage}}
{{Feature box|Throw}}
{{Feature box|Reckless Attack}}
{{Feature box|Reckless Attack}}


==Notable Loot==
=== Notable loot ===
*{{MdRarityItem|Javelin}} x2 (will not drop if already used)
*{{MdRarityItem|Javelin}} x2 (will not drop if already used)
*{{MdRarityItem|Greatclub}}
*{{MdRarityItem|Greatclub}}
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*{{MdRarityItem|Leather Gloves}}
*{{MdRarityItem|Leather Gloves}}


==Notes==
=== Notes ===
* Grants 15 experience when killed.
* Grants 15 experience when killed.
== External links ==
* {{FRWiki|Haseid|long}}


{{Ravaged Beach}}
{{Ravaged Beach}}

Latest revision as of 08:41, 11 August 2024

Haseid is one of the bandits raiding the Overgrown Ruins dungeon in Act One.

Involvement[edit | edit source]

Haseid is instantly hostile to the player as he spots them.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatclub
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Rage.webp
Rage Rage ()

Deal 2 extra damage with melee and improvised weapons, and throwing.

You have Resistance to physical damage, and Advantage Icon.png Advantage on Strength Checks and Saving Throws.

 Range: Self
Throw.webp
Throw Throw ()
Normal weapon damage
Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft
Reckless Attack.webp
Reckless Attack Reckless Attack ()
Normal weapon damage
Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
 Range: Normal weapon range

Notable loot[edit | edit source]

Notes[edit | edit source]

  • Grants 15 experience when killed.

External links[edit | edit source]