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Distracting Strike (Ranged): Difference between revisions

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| extra damage = superiority die
| extra damage = superiority die
| attack roll = yes
| attack roll = yes
| recharge =
| recharge =  
| duration =  
| duration =  
| range = weapon
| range = weapon
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| aoe m =  
| aoe m =  
| aoe ft =  
| aoe ft =  
| save =
| save =  
| condition = Distracted
| condition = Distracted
| condition duration = 1
| condition duration = 1
| condition save =  
| condition save =  
| notes =  
| notes = * If the next attack against the target involves multiple attack rolls at the same time (e.g. firing multiple beams from a single casting of {{SAI|Scorching Ray}} at the distracted target) advantage will be applied to ''all'' of them.
| classes = Fighter: Battle Master
| classes = Fighter: Battle Master
| class learns at level 3 = Battle Master
| class learns at level 3 = Battle Master
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Revision as of 02:13, 28 July 2024

Distracting Strike Ranged.webp

Distracting Strike (Ranged) is a Battle Master Battle Master Action. This combat manoeuvre allows the Fighter to give its allies Advantage Icon.png Advantage on their attack rolls against a target while dealing a bit of extra damage.

Description

Distract the target, giving your allies Advantage Icon.png Advantage on their next Attack Roll against it.

Properties

Cost
Action
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll
 Range: Normal weapon range

Condition: Distracted

Distracted Distracted

Duration: 1 turn

Not paying any attention to their surroundings.

The distractor's allies have Advantage Icon.png Advantage on their next Attack Roll against the creature.

How to learn

Classes:

Notes

  • If the next attack against the target involves multiple attack rolls at the same time (e.g. firing multiple beams from a single casting of Scorching Ray Scorching Ray at the distracted target) advantage will be applied to all of them.