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Heartstopper: Difference between revisions
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[[Category:Actions]][[Category:Weapon Actions]] | [[Category:Actions]][[Category:Weapon Actions]] | ||
{{WeaponActionPage | |||
| name = Heartstopper | |||
| weapon types = Morningstars | |||
= | | description = Smash an enemy's chest in and possibly inflict [[Chest Trauma (Condition)|Chest Trauma]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Chest Trauma'''. | ||
Smash an enemy's chest in and possibly inflict [[Chest Trauma (Condition)|Chest Trauma]]. | | damage = 1d4 | ||
| damage type = Bludgeoning | |||
| damage modifier = Strength | |||
| range = weapon | |||
| attack roll = yes | |||
| recharge = Short Rest | |||
| condition = Chest Trauma | |||
| condition save = CON | |||
| condition duration = 2 | |||
}} | |||
| | |||
| | |||
Revision as of 22:13, 25 July 2023
Heartstopper is a weapon action available to characters proficient in and wielding a morningstar in their main hand.
Description
Smash an enemy's chest in and possibly inflict Chest Trauma. Undead and Constructs can't suffer Chest Trauma.
Properties
- Damage
- 1d4 (1~4) + Strength modifier Bludgeoning
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Condition: Chest Trauma
Duration: 2 turns
- Has Disadvantage on Constitution Saving Throws and has one fewer action.
- Removed by healing.
How to learn
Granted by wielding the following weapon types with proficiency: