Ad placeholder
War Domain: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Added the associated player-selectable deities) |
||
Line 6: | Line 6: | ||
{{q|Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.|image=War Domain Icon.png}} | {{q|Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.|image=War Domain Icon.png}} | ||
'''War Domain''' is one of the [[Cleric#Subclass|Subclasses]] of [[Cleric]]. These Clerics are more specialized in striking with weapons, dealing physical damage. | '''War Domain''' is one of the [[Cleric#Subclass|Subclasses]] of [[Cleric]]. These Clerics are more specialized in striking with weapons, dealing physical damage. | ||
Player selectable [[Deities]] associated with this domain: [[Deities#Bahamut|Bahamut]], [[Deities#Corellon_Larethian|Corellon Larethian]], [[Deities#Gruumsh|Gruumsh]], [[Deities#Lolth|Lolth]], [[Deities#Tempus|Tempus]], and [[Deities#Tyr|Tyr]] | |||
== Subclass Features == | == Subclass Features == | ||
{{SubclassNote|Cleric}} | {{SubclassNote|Cleric}} |
Revision as of 21:07, 9 July 2024
“ | Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous. |
„ |
War Domain is one of the Subclasses of Cleric. These Clerics are more specialized in striking with weapons, dealing physical damage.
Player selectable Deities associated with this domain: Bahamut, Corellon Larethian, Gruumsh, Lolth, Tempus, and Tyr
Subclass Features
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Gain Heavy armour Proficiency
- Gain Martial weapons Proficiency
- When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a Bonus Action.
- Gain three War Priest Extra Attack Charges
- Recharge: Long rest.
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 2
-
- Channel Divinity Action
- Gain a +10 bonus to your Attack roll.
Level 3
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 5
- War Priest Extra Attack Charge
- Gain an additional charge (4 total)
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 6
-
- Channel Divinity Action
- When an ally within 10 m / 33 ft of you makes an attack roll, you can use a Reaction to grant them a +10 bonus to their Attack Roll
Level 7
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 8
- War Priest Extra Attack Charge
- Gain an additional charge (5 total)
- Once per turn, deal 1d8 damage in addition to your weapon damage.
Level 9
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 11
- War Priest Extra Attack Charge
- Gain an additional charge (6 total)
External Links
War domain on the Forgotten Realms Wiki