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Fast Hands: Difference between revisions
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HiddenDragon (talk | contribs) (Added used by creatures) |
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| icon = Fast Hands Icon.webp | | icon = Fast Hands Icon.webp | ||
| class learns at level 3 = Thief | | class learns at level 3 = Thief | ||
| used by creatures = Arno, Assassin's Folly, Gerringothe Thorm, Lady Ague, Lady Croup, Lady Flux, Lady Lockjaw, Lady Quinsy, Nine-Fingers Keene, Orin, Phase, Rycke | |||
| notes = | | notes = | ||
* Fast Hands is an excellent class feature and can be combined with items and even features from other classes. | * Fast Hands is an excellent class feature and can be combined with items and even features from other classes. |
Revision as of 07:21, 16 June 2024
Fast Hands is a passive feature that grants an extra Bonus Action
Description
You gain an extra Bonus action, which you can use with any of your existing Bonus Actions.
How to learn
Classes:
- Class level 3: Thief
Used by creatures: Arno, Assassin's Folly, Gerringothe Thorm, Lady Ague, Lady Croup, Lady Flux, Lady Lockjaw, Lady Quinsy, Nine-Fingers Keene, Orin, Phase, and Rycke
Notes
- Fast Hands is an excellent class feature and can be combined with items and even features from other classes.
- This feature is significantly stronger than its tabletop equivalent, which only adds a few Bonus Action options: making Sleight of Hand checks, using Thieves' Tools, or the Use an Object action.