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Wild Magic: Protective Lights: Difference between revisions

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| description = You, and any allies within {{Distance|m=3|ft=10}} of you, have a +1 bonus to {{Armour Class}}.
| description = You, and any allies within {{Distance|m=3|ft=10}} of you, have a +1 bonus to {{Armour Class}}.
| image = Wild Magic Protective Lights.webp  
| image = Wild Magic Protective Lights.webp  
| condition = Wild Magic: Protective Lights
| condition = Wild Magic: Protective Lights (Aura)
| condition duration = 10
| condition duration = 10
| class learns at level 3 = Wild Magic Barbarian
| class learns at level 3 = Wild Magic Barbarian

Revision as of 09:02, 6 June 2024

Wild Magic Protective Lights.webp

Wild Magic: Protective Lights is a special Wild Magic Barbarian Wild Magic Barbarian free action that is randomly used when you trigger a Wild Magic roll. Magical lights surround and circle you, protecting you. You and your allies nearby receive an extra +1 Armour Class Armour Class.

Description

You, and any allies within 3 m / 10 ft of you, have a +1 bonus to Armour Class Armour Class.


Condition: Wild Magic: Protective Lights (Aura)

Wild Magic: Protective Lights Wild Magic: Protective Lights

Duration: 10 turns

  • Protected by multicoloured lights.
  • Until the end of the barbarian's Rage Rage, the barbarian and any allies within 3 m / 10 ft have a +1 bonus to Armour Class Armour Class.

How to learn

Classes: