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Bugbear Assassin: Difference between revisions

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==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Main Hand Attack|This creature swings a {{RarityItem|Morningstar}} at its target.
{{Feature box|Main Hand Attack|item=Morningstar}}


{{Action}}
{{Feature box|Dip}}
 
{{Attack Roll}}: +4
{{DamageInfo|count=1|die=8|plus=2|type=Piercing}}{{DamageInfo|count=1|die=8|type=Physical}}}}{{Feature box|name=Dip|The creature dips its weapon in {{RarityItem|Basic Poison}}
 
{{Action|Bonus}}
 
Applies {{Cond|Coated in Basic Poison}} to the equipped weapon.
 
{{Duration|10}}}}


==Tactics==
==Tactics==

Revision as of 08:49, 28 April 2024

Bugbear Assassin is a unique humanoid enemy found in Act One. This Bugbear has infiltrated the Emerald Grove, stalking Nadira for easy prey on the high hill east of the gate. If left unchecked, he will kill the tiefling.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Dip.webp
Dip Dip ()
Dip a weapon into a surface to alter the surface or enhance the weapon. If you are dual-wielding, you dip both weapons.
 Range: 3 m / 10 ft

Tactics

While a lone enemy, the Bugbear Assassin can still prove dangerous at a low level. His Brute passive can stack up quite a lot of damage on a strike, making up for his average Strength. He'll also apply a Basic Poison onto his Morningstar, which through the use of his Tenacity passive will always have a chance apply the Poisoned Poisoned condition.

Catching the bugbear in the act will inflict Surprised Surprised upon him, giving the party a free round of actions.