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Survival Instinct: Difference between revisions

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{{ActionPage
{{ActionPage
|image=Cleric Tadpole Survival Instinct.png
|image=Survival Instinct.webp
|summary='''Survival Instinct''' is a special [[Action]] granted by completing the "[[Help Omeluum Investigate the Parasite]]" quest. This ability allows the character to save an ally from falling unconscious.
|summary='''Survival Instinct''' is a special [[Action]] granted by completing the "[[Help Omeluum Investigate the Parasite]]" quest. This ability allows the character to save an ally from falling unconscious.
|description =Infuse a creature with psionic force. If it reaches 0 [[Hit Points]], it heals instead of falling Unconscious.
|description =Infuse a creature with psionic force. If it reaches 0 [[Hit Points]], it heals instead of falling Unconscious.

Latest revision as of 16:22, 26 April 2024

Survival Instinct.webp

Survival Instinct is a special Action granted by completing the "Help Omeluum Investigate the Parasite" quest. This ability allows the character to save an ally from falling unconscious.

Description

Infuse a creature with psionic force. If it reaches 0 Hit Points, it heals instead of falling Unconscious.

Properties

Cost:
Action
Details:
 Range: 18 m / 60 ft
Recharge: Short rest

Condition: Survival Instinct

Survival Instinct Survival Instinct

Duration: 3 turns

  • If the character reaches 0 Hit Points, it regains 3d4hit points instead of falling Unconscious.

How to learn

Other ways to learn:

Notes