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Rage: Wolf Heart: Difference between revisions
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[[File:Rage Wolf Heart | [[File:Rage Wolf Heart.png|frameless|right]] | ||
[[Category:Class Actions]][[Category:Bonus Actions]] | [[Category:Class Actions]][[Category:Bonus Actions]] | ||
'''Rage: Wolf Heart ''' is a [[Wildheart]] [[Barbarian]] Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat. | '''Rage: Wolf Heart ''' is a [[Wildheart]] [[Barbarian]] Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat. |
Revision as of 14:55, 16 July 2023
Rage: Wolf Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat.
Description
Go into a Rage so inciting it spurs on your allies.
You can use Inciting Howl, and your allies have Advantage on melee Attack Rolls against enemies within 2m / 5ft
of you.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Bonus action + Rage Charge
Only available in combat.
- Range: Self
Rage: Wolf Heart |
Duration: 10 turns
|
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3. At level 16, it increases to +4.
(Note: Levels 6 and above are not yet available in Early Access.)