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Ablaze: Difference between revisions
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| description = When the sphere is ablaze, it leaves behind a [[Fire Surface]] and deals {{DamageText|2d6|Fire}} to nearby creatures and objects. | | description = When the sphere is ablaze, it leaves behind a [[Fire Surface]] and deals {{DamageText|2d6|Fire}} to nearby creatures and objects. | ||
| image = Flaming Sphere.webp | | image = Flaming Sphere.webp | ||
| icon = Flaming Sphere Icon.webp | |||
| summary = '''Ablaze''' is a toggleable passive feature available to conjured Flaming Spheres. It allows the Flaming Sphere to deal AoE {{DamageType|Fire}} damage and leave a trail of fire. | | summary = '''Ablaze''' is a toggleable passive feature available to conjured Flaming Spheres. It allows the Flaming Sphere to deal AoE {{DamageType|Fire}} damage and leave a trail of fire. | ||
| condition = Flaming Sphere | | condition = Flaming Sphere | ||
| condition save = DEX | | condition save = DEX | ||
| condition dc = caster | | condition dc = caster | ||
| toggleable = yes | |||
| additional = | | additional = | ||
| used by creatures = Flaming Sphere | | used by creatures = Flaming Sphere | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 17:55, 30 March 2024
Ablaze is a toggleable passive feature available to conjured Flaming Spheres. It allows the Flaming Sphere to deal AoE Fire damage and leave a trail of fire.
Description
When the sphere is ablaze, it leaves behind a Fire Surface and deals 2d6Fire to nearby creatures and objects.
Details
- Toggleable
Condition: Flaming Sphere
Spell save DC Dexterity saving throw
- Enemies and objects within 1.5 m / 5 ft of the sphere at end of their turn take 2d6 (2~12) Fire damagedamage. On a second save, it will still take half damage.
How to learn
Used by creatures: Flaming Sphere