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Half-Elf: Difference between revisions
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* [[Fey Ancestry]] | * [[Fey Ancestry]] | ||
* [[Charisma]] +2 | * [[Charisma]] +2 | ||
* [[Darkvision]] | * [[File:Darkvision Icon.png|frameless|upright=0.1|link=Darkvision (Passive Feature)]] [[Darkvision_(Passive_Feature)|Darkvision]] | ||
=== High Half-Elves === | === High Half-Elves === |
Revision as of 03:35, 14 July 2023
Half-Elves are a playable race in Baldur's Gate 3.
Half-Elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere, but struggle without a community to call their own.
About Half-Elves
Racial Features
All Half-Elves receive the following racial features:
- Ability Improvement: Select two Ability Scores. You gain a +1 racial bonus to each selected score.
- Fey Ancestry
- Charisma +2
- Darkvision
High Half-Elves
A touch of the Feywild remains in half-elves with this bloodline, and even those untrained in magic possess a hint of wild power.
A step further from the Feywild than their high elf parent, these half-elves still hold a magical spark. They mature faster than their brethren, but only live a few decades longer than humans.
Subrace Traits
- Base Racial Speed: 9m / 30ft
- Cantrip: (Choose 1) High Elf Cantrip
Wood Half-Elves
Like their wood elf parent, these half-elves have a quickened stride and eye for stealth. Yet many break away from isolation in Faerûn's forests to explore the rest of the Realms.
Subrace Traits
- Fleet of Foot: Your Movement Speed is 11m / 35ft
- Mask of the Wild: You were raised to blend into your natural surroundings. You gain Proficiency in Stealth.
Drow Half-Elves
Most half-drow result from liaisons between Seldarine drow and surfacers. While half-drow inherit a few magical gifts, they aren't usually raised in the Underdark.
To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.
Subrace Traits
- Base Racial Speed: 9m / 30ft
- Cantrip: Dancing Lights (Level 1)
- 1st Level Spell: Faerie Fire (Level 3; once per Long Rest)
- 2nd Level Spell: Darkness (Level 5; once per Long Rest)