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Volatile Cluster: Difference between revisions

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{{ActionPage
{{ActionPage
|image= Generic Damage.webp
|image= Generic Damage.webp
|summary= '''Volatile Cluster''' is a class action available to [[Yurgir]] that allows him to toss [[Orthonic Handbomb]]s at enemies and knock them Prone.
|summary= '''Volatile Cluster''' is a class action available to [[Yurgir]] that allows him to toss {{RarityItem|Orthonic Handbomb}}s at enemies and knock them Prone.
|description=Toss a cluster of damaging explosives that can possibly knock nearby creatures {{Cond|Prone}}.
|description=Toss a cluster of 3 bombs that can possibly knock nearby creatures {{Cond|Prone}}. Each bomb will explode in a {{SAI|Fiendish Flameblast}}
|range m=14
|range m=14
|range ft=45
|range ft=45
Line 10: Line 10:
|damage=2d4+2
|damage=2d4+2
|damage type=Bludgeoning
|damage type=Bludgeoning
|additional= Creates 3 [[Orthonic Handbomb]]s that explode 2 turns later for {{DamageText|4d8|Fire}} and {{DamageText|4d8|Force}} damage.
|extra damage=12d8
|extra damage type=Force
|extra damage con=y
|extra damage 2=12d8
|extra damage type 2=Fire
|extra damage con 2=y
|additional=
|condition = Prone
|condition = Prone
|condition duration = 2
|condition duration = 2
|condition save = STR
|condition save = STR
|condition dc = caster
|condition dc = caster
|notes = On Tactician difficulty, the explosion damage is increased to {{DamageText|16d8|Force}} and {{DamageText|16d8|Fire}}
|used by creatures=Yurgir
|used by creatures=Yurgir
}}
}}

Revision as of 10:58, 22 February 2024

Generic Damage.webp

Volatile Cluster is a class action available to Yurgir that allows him to toss Orthonic Handbombs at enemies and knock them Prone.

Description

Toss a cluster of 3 bombs that can possibly knock nearby creatures Prone Prone. Each bomb will explode in a Fiendish Flameblast Fiendish Flameblast

Properties

Cost:
Action
Damage:
D4 Bludgeoning.png 2d4 + 2 (4~10) Damage TypesBludgeoning
+
D8 Force.png 12d8 (12~96) Damage TypesForce (conditional)
+
D8 Fire.png 12d8 (12~96) Damage TypesFire (conditional)
Details:
Attack roll
 Range: 14 m / 45 ft
Recharge: Per turn

Condition: Prone

Prone Prone

Duration: 2 turns

Spell save DC  Strength saving throw

How to learn

Used by creatures: Yurgir

Notes

On Tactician difficulty, the explosion damage is increased to 16d8Damage TypesForce and 16d8Damage TypesFire