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Elemental Weapon: Difference between revisions
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== External links == | == External links == | ||
* {{FRWiki|Elemental weapon|long}} | * {{FRWiki|Elemental weapon|long}} | ||
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[[Category:Sources of Lightning damage]] | |||
[[Category:Sources of Cold damage]] | |||
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[[Category:Sources of Thunder damage]] |
Revision as of 08:48, 19 February 2024
Elemental Weapon is a level 3 transmutation spell. This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy.
Description
Imbue a weapon with elemental power. It receives a +1 bonus to Attack rolls and Damage Rolls[See Notes], and deals an additional 1d4 damage of your choice.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
How to learn
Classes:
- Class Level 9: Paladin
Notes
- The in-game description says +1 to Attack rolls, but what it actually does is adding a +1 enchantment, adding to both Attack and Damage rolls.
- Also granted by Drakethroat Glaive as with Recharge: Long rest.
- A can target two weapons using .
- This spell can target weapons and non-enemy creatures with a weapon in their main hand.
- Does not stack with
- Does stack with .
, or .