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|
Line 1: |
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| <div style = "display:table;> | | <includeonly> |
| <div style = "display:table-cell; width:30%; min-width:150px; padding:10px; background-color:#1f1e1e;" > | | <div style = "flex-grow:1; flex:1; min-width:15em; padding-bottom:10px; background-color: var(--bg3wiki-wikitable-bg);" > |
| <div style = "text-align: center; font-weight:bold; background-color:#171717">{{ImageLink|Class Druid Land Badge Icon.png|Circle of the Land|w=150|h=150}}</div> | | <div style = "text-align: center; font-weight:bold; background-color: var(--bg3wiki-wikitable-header-bg)"> |
| | {{{subclass|}}} |
| | </div> |
| | <div style="padding:10px;"> |
| | {{{features|}}} |
| | </div> |
| | </div></includeonly><noinclude> |
|
| |
|
| Choose an additional cantrip:
| |
| * {{SAI|Guidance|c=16}}
| |
| * {{SAI|Poison Spray}}
| |
| * {{SAI|Produce Flame}}
| |
| * {{SAI|Resistance (Cantrip)|Resistance|c=16}}
| |
| * {{SAI|Shillelagh}}
| |
| * {{SAI|Thorn Whip}}
| |
|
| |
|
| {{SAI|Natural Recovery|w=40}}
| | <div style = "width:100%; display:flex; flex-wrap: wrap; gap:5px 5px;" > |
| * {{Resource|nr}} (1)
| | {{User:Twyrine/Sandbox/combat |
| </div>
| | | horizontal = y |
| <div style = "display:table-cell; width:30%; height:auto; min-width:150px; padding:10px; background-color:#1f1e1e;" > | | | subclass = |
| <div style = "text-align: center; font-weight:bold; background-color:#171717">{{ImageLink|Class Druid Moon Badge Icon.png|Circle of the Moon|w=150|h=150}}</div>
| | {{ImageLink|Class Druid Land Badge Icon.png|Circle of the Land|w=150|h=150}} |
| {{SAI|Lunar Mend|w=40}} | | | features = |
| | ;Choose an additional cantrip |
| | : {{SAI|Guidance|c=16}} |
| | : {{SAI|Poison Spray}} |
| | : {{SAI|Produce Flame}} |
| | : {{SAI|Resistance (Cantrip)|Resistance|c=16}} |
| | : {{SAI|Shillelagh}} |
| | : {{SAI|Thorn Whip}} |
|
| |
|
| Gain a Wild Shape: | | ;Gain a class action |
| * {{SAI|Wild Shape: Bear}}
| | :{{SAI|Natural Recovery|w=40}} |
| </div>
| | :: {{Resource|nr}} (1) |
| <div style = "display:table-cell; width:30%; min-width:150px; padding:10px; background-color:#1f1e1e;" >
| | }} |
| <div style = "text-align: center; font-weight:bold; background-color:#171717">{{ImageLink|Class Druid Spores Badge Icon.png|Circle of the Spores|w=150|h=150}}</div>
| | {{User:Twyrine/Sandbox/combat |
| {{SAI|Halo of Spores|w=40}} | | | horizontal = y |
| | | subclass = |
| | {{ImageLink|Class Druid Moon Badge Icon.png|Circle of the Moon|w=150|h=150}} |
| | | features = |
| | ;Gain a class action |
| | :{{SAI|Lunar Mend|w=40}} |
|
| |
|
| {{SAI|Symbiotic Entity|w=40}} | | ;Gain a Wild Shape: |
| | : {{SAI|Wild Shape: Bear}} |
| | }} |
| | {{User:Twyrine/Sandbox/combat |
| | | subclass = |
| | {{ImageLink|Class Druid Spores Badge Icon.png|Circle of the Spores|w=150|h=150}} |
| | | features = |
| | ;Gain class actions |
| | :{{SAI|Halo of Spores|w=40}} |
| | :{{SAI|Symbiotic Entity|w=40}} |
|
| |
|
| Gain an additional cantrip: | | ;Gain an additional cantrip |
| {{SAI|Bone Chill}} | | :{{SAI|Bone Chill}} |
| | | }} |
| </div>
| |
| </div> | | </div> |
| {{clear}} | | {{clear}} |
|
| |
|
| {| class="wikitable" style="margin:auto; width:100%; padding:0;"
| |
| |-
| |
| ! rowspan=4 | {{ImageLink|Class Druid Land Badge Icon.png|Circle of the Land|w=150|h=150}}
| |
| ! scope="col" style="text-align: left; font-weight:normal;" | Choose an additional cantrip
| |
| |-
| |
| | {{hlist|
| |
| * {{SAI|Guidance|c=16}}
| |
| * {{SAI|Poison Spray}}
| |
| * {{SAI|Produce Flame}}
| |
| * {{SAI|Resistance (Cantrip)|Resistance|c=16}}
| |
| * {{SAI|Shillelagh}}
| |
| * {{SAI|Thorn Whip}} }}
| |
| |-
| |
| ! scope="col" style="text-align: left; font-weight:normal;" | Class actions
| |
| |-
| |
| | {{hlist|
| |
| * {{SAI|Natural Recovery|w=40}}
| |
| * {{Resource|nr}} (1)
| |
| }}
| |
| |-
| |
| ! rowspan=4 | {{ImageLink|Class Druid Moon Badge Icon.png|Circle of the Moon|w=150|h=150}}
| |
| ! scope="col" style="text-align: left; font-weight:normal;" | Class actions
| |
| |-
| |
| | {{SAI|Lunar Mend|w=40}}
| |
| |-
| |
| ! scope="col" style="text-align: left; font-weight:normal;" | Gain a Wild Shape
| |
| |-
| |
| |
| |
| {{SAI|Wild Shape: Bear}}
| |
| |-
| |
| ! rowspan=4 | {{ImageLink|Class Druid Spores Badge Icon.png|Circle of the Spores|w=150|h=150}}
| |
| ! scope="col" style="text-align: left; font-weight:normal;" | Class actions
| |
| |-
| |
| |{{hlist|
| |
| *{{SAI|Halo of Spores|w=40}}
| |
| *{{SAI|Symbiotic Entity|w=40}}
| |
| }}
| |
| |-
| |
| ! scope="col" style="text-align: left; font-weight:normal;" | Gain an additional cantrip
| |
| |-
| |
| |
| |
| {{SAI|Bone Chill}}
| |
| |}
| |
|
| |
|
| {| class="wikitable" style="margin:auto; width:100%; padding:0;"
| | <div style = "width:100%; display:flex; flex-wrap: wrap; gap:5px 5px;" > |
| |- | | {{User:Twyrine/Sandbox/combat |
| ! rowspan=2 | [[Circle of the Land]]
| | | subclass = [[Circle of the Land]] |
| ! scope="col" style="text-align: left; font-weight:normal;" | Choose a land type, these spells are always prepared
| | | features = |
| |-
| | ; Choose a land type, these spells are always prepared |
| | {{hlist|
| | : Arctic: {{SAI|Sleet Storm|c=12}}, {{SAI|Haste|c=12}}<sup>[[#note_1|*]]</sup> |
| * Arctic: {{SAI|Sleet Storm|c=12}}, {{SAI|Haste|c=12}}<sup>[[#note_1|*]]</sup>
| | : Coast: {{SAI|Sleet Storm|c=12}}, {{SAI|Call Lightning|c=12}} |
| * Coast: {{SAI|Sleet Storm|c=12}}, {{SAI|Call Lightning|c=12}}
| | : Desert: {{SAI|Protection from Energy|c=12}}, {{SAI|Hypnotic Pattern|c=12}}* |
| * Desert: {{SAI|Protection from Energy|c=12}}, {{SAI|Hypnotic Pattern|c=12}}*
| | :Forest: {{SAI|Call Lightning|c=12}}, {{SAI|Plant Growth}} |
| | : Grassland: {{SAI|Daylight}}, {{SAI|Haste|c=12}}* |
| | : Mountain: {{SAI|Lightning Bolt}}*, {{SAI|Grant Flight|c=12}}* |
| | : Swamp: {{SAI|Stinking Cloud|c=12}}*, {{SAI|Vampiric Touch|c=12}}* |
| | : Underdark: {{SAI|Gaseous Form|c=12}}*,{{SAI|Stinking Cloud|c=12}}* |
| }} | | }} |
| {{hlist| | | {{User:Twyrine/Sandbox/combat |
| * Forest: {{SAI|Call Lightning|c=12}}, {{SAI|Plant Growth}}
| | | subclass = [[Circle of the Moon]] |
| * Grassland: {{SAI|Daylight}}, {{SAI|Haste|c=12}}*
| | | features = None |
| * Mountain: {{SAI|Lightning Bolt}}*, {{SAI|Grant Flight|c=12}}*
| |
| }} | | }} |
| {{hlist| | | {{User:Twyrine/Sandbox/combat |
| * Swamp: {{SAI|Stinking Cloud|c=12}}*, {{SAI|Vampiric Touch|c=12}}*
| | | subclass = [[Circle of the Spores]] |
| * Underdark: {{SAI|Gaseous Form|c=12}}*,{{SAI|Stinking Cloud|c=12}}*
| | | features = |
| | ;Gain class actions |
| | :{{SAI|Animate Dead|w=40}}* |
| | :{{SAI|Gaseous Form|w=40|c=16}}* |
| }} | | }} |
| |-
| | </div> |
| ! rowspan = 1 |[[Circle of the Moon]]
| |
| | None
| |
| |-
| |
| ! rowspan = 2 |[[Circle of the Spores]]
| |
| ! scope="col" style="text-align: left; font-weight:normal;" | Gain third level circle spells
| |
| |-
| |
| | {{hlist|
| |
| * {{SAI|Animate Dead|w=40}}*
| |
| * {{SAI|Gaseous Form|w=40|c=16}}*
| |
| }}
| |
| |}
| |
| {{anchor|note_1}}<nowiki>*</nowiki> These spells are not otherwise part of the druid spell list.
| |
| | |
| <!--
| |
| <div class="mw-collapsible" style ="background: linear-gradient(to bottom, {{#if:{{{long|}}}|#1B1A1999,|}} #1B1A1999, #1B1A1999, #40295199);
| |
| box-shadow:
| |
| rgba(0, 0, 0, 0.14) 3px 3px 6px 0px inset,
| |
| rgba(0, 0, 0, 0.14) -3px -3px 6px 1px inset;
| |
| border: 0.15rem solid #785000;
| |
| border-radius: 10px;
| |
| padding: 15px;
| |
| padding-top: 5px;
| |
| max-width: 960px;
| |
| overflow: hidden;
| |
| margin-bottom: 20px"><h4>{{SAI|Igniting Spark}}</h4>
| |
| <div class="mw-collapsible-content"><span class="nomobile">[[File:Fire Bolt.webp|frameless|right|100px]]</span>
| |
| Igniting Spark is a ranged attack which deals Fire damage and creates a [[Hellfire Surface]] beneath the target.
| |
| | |
| Creatures within the surface are inflicted with {{cond|Roiling Hellfire}}, which deals {{Damage color|6d6|Fire}} Hellfire damage per turn. Hellfire damage ignores Fire Resistance and Immunity.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible mw-collapsed" style ="background: linear-gradient(to bottom, {{#if:{{{long|}}}|#1B1A1999,|}} #1B1A1999, #1B1A1999, #40295199);
| |
| box-shadow:
| |
| rgba(0, 0, 0, 0.14) 3px 3px 6px 0px inset,
| |
| rgba(0, 0, 0, 0.14) -3px -3px 6px 1px inset;
| |
| border: 0.15rem solid #785000;
| |
| border-radius: 10px;
| |
| padding: 15px;
| |
| padding-top: 5px;
| |
| max-width: 960px;
| |
| overflow: hidden;
| |
| margin-bottom: 20px"><h4>{{SAI|Incinerate}}</h4>
| |
| <div class="mw-collapsible-content"><span class="nomobile">[[File:Fire Bolt.webp|frameless|right|100px]]</span>
| |
| Igniting Spark is a ranged attack which deals Fire damage and creates a [[Hellfire Surface]] beneath the target.
| |
| | |
| Creatures within the surface are inflicted with {{cond|Roiling Hellfire}}, which deals {{Damage color|6d6|Fire}} Hellfire damage per turn. Hellfire damage ignores Fire Resistance and Immunity.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible mw-collapsed" style ="background: linear-gradient(to bottom, {{#if:{{{long|}}}|#1B1A1999,|}} #1B1A1999, #1B1A1999, #40295199);
| |
| box-shadow:
| |
| rgba(0, 0, 0, 0.14) 3px 3px 6px 0px inset,
| |
| rgba(0, 0, 0, 0.14) -3px -3px 6px 1px inset;
| |
| border: 0.15rem solid #785000;
| |
| border-radius: 10px;
| |
| padding: 15px;
| |
| padding-top: 5px;
| |
| max-width: 960px;
| |
| overflow: hidden;
| |
| margin-bottom: 20px"><h4>{{SAI|Diabolic Chains}}</h4>
| |
| <div class="mw-collapsible-content"><span class="nomobile">[[File:Fire Bolt.webp|frameless|right|100px]]</span>
| |
| Igniting Spark is a ranged attack which deals Fire damage and creates a [[Hellfire Surface]] beneath the target.
| |
| | |
| Creatures within the surface are inflicted with {{cond|Roiling Hellfire}}, which deals {{Damage color|6d6|Fire}} Hellfire damage per turn. Hellfire damage ignores Fire Resistance and Immunity.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible mw-collapsed" style ="background: linear-gradient(to bottom, {{#if:{{{long|}}}|#1B1A1999,|}} #1B1A1999, #1B1A1999, #40295199);
| |
| box-shadow:
| |
| rgba(0, 0, 0, 0.14) 3px 3px 6px 0px inset,
| |
| rgba(0, 0, 0, 0.14) -3px -3px 6px 1px inset;
| |
| border: 0.15rem solid #785000;
| |
| border-radius: 10px;
| |
| padding: 15px;
| |
| padding-top: 5px;
| |
| max-width: 960px;
| |
| overflow: hidden;
| |
| margin-bottom: 20px"><h4>{{SAI|Igniting Spark}}</h4>
| |
| <div class="mw-collapsible-content"><span class="nomobile">[[File:Fire Bolt.webp|frameless|right|100px]]</span>
| |
| Igniting Spark is a ranged attack which deals Fire damage and creates a [[Hellfire Surface]] beneath the target.
| |
| | |
| Creatures within the surface are inflicted with {{cond|Roiling Hellfire}}, which deals {{Damage color|6d6|Fire}} Hellfire damage per turn. Hellfire damage ignores Fire Resistance and Immunity.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible mw-collapsed" style ="background: linear-gradient(to bottom, {{#if:{{{long|}}}|#1B1A1999,|}} #1B1A1999, #1B1A1999, #40295199);
| |
| box-shadow:
| |
| rgba(0, 0, 0, 0.14) 3px 3px 6px 0px inset,
| |
| rgba(0, 0, 0, 0.14) -3px -3px 6px 1px inset;
| |
| border: 0.15rem solid #785000;
| |
| border-radius: 10px;
| |
| padding: 15px;
| |
| padding-top: 5px;
| |
| max-width: 960px;
| |
| overflow: hidden;
| |
| margin-bottom: 20px"><h4>{{SAI|Igniting Spark}}</h4>
| |
| <div class="mw-collapsible-content"><span class="nomobile">[[File:Fire Bolt.webp|frameless|right|100px]]</span>
| |
| Igniting Spark is a ranged attack which deals Fire damage and creates a [[Hellfire Surface]] beneath the target.
| |
| | |
| Creatures within the surface are inflicted with {{cond|Roiling Hellfire}}, which deals {{Damage color|6d6|Fire}} Hellfire damage per turn. Hellfire damage ignores Fire Resistance and Immunity.
| |
| </div></div>
| |
| | |
| <!--
| |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Igniting Spark}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Ranged attack''': +8 to hit, 18 m range, 1 target
| |
| * '''Hit''': {{damage color|Fire|4d6 Fire}} damage
| |
| * '''Target''': Creates [[Hellfire Surface]], 1 turn
| |
| * '''Cost''': 1 Action or 1 Bonus Action & 1 Soul Charge}}
| |
| {{HorizontalRuleImage}}
| |
| Igniting Spark is a ranged attack which deals Fire damage and creates a [[Hellfire Surface]] beneath the target.
| |
| | |
| Creatures within the surface are inflicted with {{cond|Roiling Hellfire}}, which deals {{Damage color|6d6|Fire}} Hellfire damage per turn. Hellfire damage ignores Fire Resistance and Immunity.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Incinerate}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Spell''': AoE
| |
| * '''Hit''': {{damage color|Fire|8d8 Fire}} damage
| |
| * '''Save''': Dexterity (DC 15) halves damage
| |
| * '''Cost''': 1 Action & 2 Soul Charges}}
| |
| {{HorizontalRuleImage}}
| |
| Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to deal {{DamageText|8~64|Fire}} damage in a small area.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Diabolic Chains}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Ranged spell attack''': range 18 m, 3 rays
| |
| * '''Hit''': {{damage color|Fire|6d6 Fire}} damage per ray
| |
| * '''Target''': creates [[Hellfire Surface]], 1 turn
| |
| * '''Cost''': 1 Action & 2 Soul Charges}}
| |
| {{HorizontalRuleImage}}
| |
| Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to lash out with 3 chains of Hellfire and push the targets back 3m.
| |
| | |
| Creates a [[Hellfire Surface]] beneath the targets for one turn. Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to {{DamageText||Fire}} damage.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Consume Souls}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Action''': range 30 m
| |
| * '''Effect''': {{damage text|3d6|Healing}} 3d6 hp per soul pillar
| |
| * '''Effect''': restore {{cond|Punish Divinity|w=20px}}
| |
| * '''Cost''': Bonus Action }}
| |
| {{HorizontalRuleImage}}
| |
| Raphael absorbs souls from each remaining Soul Pillar, regaining {{DamageText|3~18|Healing}} hit points per pillar, and restoring {{cond|Punish Divinity}}. He also restores a soul charge for each remaining pillar.
| |
| </div></div>
| |
| | |
| === Ascended fiend form ===
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Fiendish Ascension}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| Fiendish Ascension allows Raphael to take on a more powerful infernal form, consuming a new soul for every broken pillar. He may stay in this form longer for each pillar destroyed.
| |
| | |
| ''See ''Ascended differences'' in Raphael's infobox''.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Multiattack (Raphael)|Multiattack}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target
| |
| * '''Hit''': {{damage color|Slashing|2d12 + 5 Slashing}} damage
| |
| * '''Effect''': {{cond|Action Surge}} on self
| |
| * '''Cost''': 1 Action}}
| |
| {{HorizontalRuleImage}}
| |
| Raphael's Multiattack may only be used while Raphael has fulfilled the conditions for [[Multiattack: Last Resort]]; all soul pillars have been destroyed and he has transformed into his ascended form. This attack deals {{Damage color|2d12 + 5|Slashing}} damage {{em|twice}}, and grants him Action Surge.
| |
| | |
| With Action Surge, Raphael can attack four times per round.
| |
| | |
| After Raphael has used the last of his Soul Charges, he will only use this attack.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Ravaging Inferno}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Ranged spell attack''': range 18 m, AoE 4 m
| |
| * '''Hit''': {{damage color|Fire|20d6 Fire}} damage ([[Dexterity]] save to halve)
| |
| * '''Target''': creates [[Hellfire Surface]], 1 turn
| |
| * '''Cost''': 1 Action & 2 Soul Charges}}
| |
| {{HorizontalRuleImage}}
| |
| Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to hurl an exploding ball of {{cond|Roiling Hellfire}} that damages all nearby creatures and objects. Raphael must be in ascended fiend form to use this spell.
| |
| | |
| Creates a Roiling Hellfire surface for one turn. Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to Fire damage.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Claws (Imp)|Claws}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target
| |
| * '''Hit''': {{damage color|Slashing|3d6 Slashing}} damage
| |
| * '''Cost''': 1 Action}}
| |
| {{HorizontalRuleImage}}
| |
| Claws is a melee attack which dealing {{Damage color|Slashing|3d6 + 5 Slashing}} damage. Raphael may use this as a {{Action|Reaction}} to someone moving out of melee range.
| |
| </div></div>
| |
| | |
| === Punish Divinity ===
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Punish Divinity}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Effect''': {{cond|Infernal Stun|w=20px}} on target
| |
| * '''Cost''': 1 Reaction}}
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| {{HorizontalRuleImage}}
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| While Raphael has the condition {{cond|Punish Divinity}}, he may use Punish Divinity as a reaction, to attempt to Infernal Stun a creature who attacks him with {{Damage color|Radiant}} damage.
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| </div></div>
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Soul Drain}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Ranged spell attack''': range 18 m (60 ft)
| |
| * '''Hit''': {{damage color|Necrotic|12d6 Necrotic}} damage
| |
| * '''Cost''': 1 Reaction}}
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| {{HorizontalRuleImage}}
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| While a creature has the condition Infernal Stun, Raphael may deal {{Damage color|Necrotic|12d6 Necrotic}} damage and restore his hit points by half the damage dealt.
| |
| </div></div>
| |
| | |
| === Honour mode ===
| |
| While in [[Honour mode]], Raphael has access to [[legendary action]]s, which let him use two additional abilities. He can use legendary actions as many times per round as there are remaining Soul Pillars at the start of the round.
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Beguiling Rebuke}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Action''': range 18 m, AoE attacker
| |
| * '''Effect''': inflict [[Beguiled (Condition)]], 2 turns (Wisdom save to avoid)
| |
| * '''Cost''': Legendary Action}}
| |
| {{HorizontalRuleImage}}
| |
| While in his cambion form, Raphael can react to being attacked with Beguiling Rebuke. This attack {{cond|Beguiled|Beguiles}} an attacker and its nearby allies. Creatures charmed in this way cannot target Raphael.
| |
| | |
| Raphael can use this legendary reaction to cast this as many times per round as there are remaining Soul Pillars.
| |
| </div></div>
| |
| | |
| <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Soul Ascension}}</span>
| |
| <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
| |
| {{ublist|
| |
| * '''Action''': range 18 m, AoE attacker
| |
| * '''Writhing Souls area''': inflict [[Writhing Souls (Condition)]] and [[Hellfire Cambion (Condition)]]
| |
| * '''Writhing Souls damage''': {{Damage color|Necrotic|6d10 Necrotic}} damage (DC 18 Dexterity save to halve)
| |
| * '''Cost''': Legendary Action}}
| |
| {{HorizontalRuleImage}}
| |
| While Raphael is in his Fiendish Ascension form, he can spend a legendary action after he or one of his allies are attacked, to cast Soul Ascension on the attacker. Raphael creates a column of writhing souls that transforms allied [[Vengeful Cambion|cambions]] into Hellfire Cambions and deals {{Damage color|Necrotic|6d10 Necrotic}} damage to any non-fiend caught inside.
| |
|
| |
|
| Cambions ascended by this cascade deal Hellfire damage, which ignores [[Resistance]] and [[Immunity]] to Fire damage.
| | ;[[Circle of the Land]] |
| </div></div> | | {{div col}} |
| -->
| | :;Choose a land type, these spells are always prepared |
| | ::;Arctic |
| | ::: {{SAI|Sleet Storm|c=12}} |
| | ::: {{SAI|Haste|c=12}}<sup>[[#note_1|*]]</sup> |
| | ::;Coast |
| | ::: {{SAI|Sleet Storm|c=12}} |
| | :::{{SAI|Call Lightning|c=12}} |
| | ::;Desert |
| | :::{{SAI|Protection from Energy|c=12}} |
| | :::{{SAI|Hypnotic Pattern|c=12}}* |
| | ::;Forest |
| | :::{{SAI|Call Lightning|c=12}} |
| | :::{{SAI|Plant Growth}} |
| | ::;Grassland |
| | :::{{SAI|Daylight}} |
| | :::{{SAI|Haste|c=12}}* |
| | ::;Mountain |
| | :::{{SAI|Lightning Bolt}}* |
| | :::{{SAI|Grant Flight|c=12}}* |
| | ::;Swamp |
| | :::{{SAI|Stinking Cloud|c=12}}* |
| | :::{{SAI|Vampiric Touch|c=12}}* |
| | ::;Underdark |
| | :::{{SAI|Gaseous Form|c=12}}* |
| | :::{{SAI|Stinking Cloud|c=12}}* |
| | {{div col end}} |