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Umr'a'ac: Difference between revisions
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Gish Umr'a'ac is a githyanki gish NPC found in Act One.
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{{ | {{Infobox character | ||
|name=Gish Umr'a'ac | | name = Gish Umr'a'ac | ||
|level=5 | | race = [[Githyanki]] | ||
| | | image = Umr'a'ac.PNG | ||
| | | level = 5 | ||
| | |||
| | | modules = {{Infobox statistics | ||
| | | child = yes | ||
| size = Medium | |||
| | | type = Humanoid | ||
| | | hiddenlevel = 5 | ||
| | | imagesize = 0.41 | ||
| | | armour_class = 16 | ||
| hit_points = 53 | |||
| hit_points_tactician = 68 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 75 | |||
| weight_lb = 150 | |||
| str = 15 | |||
| dex = 12 | |||
| con = 16 | |||
| int = 16 | |||
| wis = 15 | |||
| cha = 16 | |||
| con_save_proficiency = yes | |||
| int_save_proficiency = yes | |||
| wis_save_proficiency = yes | |||
| feature1_name = Githyanki War Magic | |||
| feature1_description = After the githyanki casts a spell or cantrip, they can make a weapon attack using a [[Bonus action|bonus action]]. | |||
| feature2_name = Opportunity Attack | |||
| feature2_description = Automatically attack an enemy moving out of your reach. | |||
| feature3_name = Psionic Empowerment | |||
| feature3_description = Attacks deal an extra {{DamageColor|Psychic|1d6 Psychic}} damage. | |||
| feature3_mode = Tactician | |||
| feature4_name = War Caster: Concentration | |||
| feature4_description = Gain [[advantage]] on [[saving throws]] to maintain [[concentration]] on a spell. | |||
| feature4_mode = Tactician | |||
| feature5_name = War Caster: Opportunity Spell | |||
| feature5_description = Can use a [[Reaction (Resource)|reaction]] to cast {{sai|Shocking Grasp}} at a target moving out of melee range. | |||
| feature5_mode = Tactician | |||
| feature6_name = Elemental Infusion | |||
| feature6_item = Ring of Elemental Infusion | |||
| feature6_description = When you deal Acid, Cold, Fire, Lightning or Thunder damage with a spell, that element infuses your weapon. | |||
}} }}'''Gish Umr'a'ac''' is a [[githyanki]] [[Gish|''gish'']] [[NPC]] found in [[Act One]]. | |||
== Interactions == | == Interactions == |
Revision as of 00:20, 14 February 2024
Gish Umr'a'ac | |||||||||||||
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Level 5 | |||||||||||||
Information | |||||||||||||
Race | Githyanki | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 16 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +3 | ||||||||||||
Saving throws |
| ||||||||||||
Features | |||||||||||||
| After the githyanki casts a spell or cantrip, they can make a weapon attack using a bonus action. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
Tactician | Attacks deal an extra 1d6 Psychic damage. | ||||||||||||
Tactician | Gain advantage on saving throws to maintain concentration on a spell. | ||||||||||||
Tactician | Can use a reaction to cast at a target moving out of melee range. | ||||||||||||
| When you deal Acid, Cold, Fire, Lightning or Thunder damage with a spell, that element infuses your weapon. |
Interactions
Gish Umr'a'ac can be initially found in the Crèche Y'llek Infirmary, near the bunk beds, pondering over a book. He viciously derides anyone infected with a ghaik tadpole, if spoken to as a non-gith; however, he reveals a softer side to gith characters, expressing concern over a colleague who went missing after using the Zaith'isk.
He will turn hostile after either of two circumstances:
- If Ghustil Stornugoss is allowed to leave her chamber after the encounter with the Zaith'isk, locking the party inside.
- When the entire crèche becomes hostile after the completion of Discover the Artefact's Secrets.