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{{Proposed deletion|reason=Not a notable character and mostly identical to [[Goblin Tracker]].}} | {{Proposed deletion|reason=Not a notable character and mostly identical to [[Goblin Tracker]].}} | ||
{{ | {{Infobox statistics | ||
|name = Tracker | | name = Goblin Tracker | ||
| | | race = [[Goblin]] | ||
| | | size = Small | ||
| | | type = Humanoid | ||
| | | armour_class = 13 | ||
| | | hit_points = 7 | ||
| | | hit_points_tactician = 9 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 35 | ||
| | | weight_lb = | ||
| | | level = 2 | ||
| | | str = 8 | ||
| | | dex = 14 | ||
| | | con = 10 | ||
| | | int = 10 | ||
| | | wis = 8 | ||
| | | cha = 8 | ||
| | |||
| | | feature1_name = Darkvision | ||
| | | feature1_description = Can see in the dark up to 12m. | ||
| feature2_name = Opportunity Attack | |||
| feature2_description = Automatically attack an enemy moving out of your reach. | |||
| feature3_name = Fury of the Small | |||
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. | |||
| feature3_mode = Tactician | |||
}} | |||
'''Bal''' is a [[Goblin]] [[Goblin Tracker|Tracker]] in the [[Goblin Camp]] in [[Act One]]. He is guarding the checkpoint leading to the camp from the [[Blighted Village]], posted on a platform to the left of the path. | '''Bal''' is a [[Goblin]] [[Goblin Tracker|Tracker]] in the [[Goblin Camp]] in [[Act One]]. He is guarding the checkpoint leading to the camp from the [[Blighted Village]], posted on a platform to the left of the path. | ||
==Attacks and Abilities== | ==Attacks and Abilities== |
Revision as of 10:13, 10 February 2024
This article has been proposed for deletion. Not a notable character and mostly identical to Goblin Tracker. Please discuss on the article's talk page. |
Goblin Tracker | |||||||||||||
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Small Humanoid | |||||||||||||
Level 2 Goblin | |||||||||||||
Stats | |||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg ( lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
Tactician | When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. |
Bal is a Goblin Tracker in the Goblin Camp in Act One. He is guarding the checkpoint leading to the camp from the Blighted Village, posted on a platform to the left of the path.
Attacks and Abilities
Ranged Attack - Goblin Bow
Attack roll: +4 1d6 (1~6) + 2 modifier Piercing
Range: 18 m / 60 ft
- Can not use Weapon Actions.