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Incapacitated (status group): Difference between revisions

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m (Removed the empty Removal and Prevention sections because they don't really make sense in this context.)
m (Link to Charmed (Condition Type) instead because it has more useful examples.)
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Any [[condition]] that can alter or prevent the actions a character normally has available to them. Examples include: [[Frightened (Condition)|Frightened]], [[Paralysed (Condition)|Paralysed]], [[Stunned (Condition)|Stunned]], [[Restrained (Condition)|Restrained]], [[Polymorphed (Condition)|Polymorphed]], [[Charmed (Condition)|Charmed]], and [[Dominated (Condition)|Dominated]].
Any [[condition]] that can alter or prevent the actions a character normally has available to them. Examples include: [[Frightened (Condition)|Frightened]], [[Paralysed (Condition)|Paralysed]], [[Stunned (Condition)|Stunned]], [[Restrained (Condition)|Restrained]], [[Polymorphed (Condition)|Polymorphed]], [[Charmed (Condition Type)|Charmed]], and [[Dominated (Condition)|Dominated]].


== Ways to become Incapacitated ==
== Ways to become Incapacitated ==

Revision as of 13:52, 8 February 2024

Any condition that can alter or prevent the actions a character normally has available to them. Examples include: Frightened, Paralysed, Stunned, Restrained, Polymorphed, Charmed, and Dominated.

Ways to become Incapacitated

Condition Effects

{{{page}}} [[{{{page}}}|Banished]]

{{{page}}} [[{{{page}}}|Bloated]]

{{{page}}} [[{{{page}}}|Command: Halt]]

{{{page}}} [[{{{page}}}|Downed]]

  • If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die die.
  • Any damage you receive while unconscious counts as one failure.
  • If you regain any Hit Points, the condition is removed. If an ally helps you, you regain 1 hit point.
    Condition Type Icon.pngIncapacitated Condition Type Icon.pngUnconscious

{{{page}}} [[{{{page}}}|Feigning Death]]

  • Has sunk into a magical coma deep enough to imitate death
  • Resistant to all damage except Damage TypesPsychic damage, and Disease and Poison no longer have any effect
  • Removed when Helped
    Condition Type Icon.pngIncapacitated

{{{page}}} [[{{{page}}}|Frozen]]

{{{page}}} [[{{{page}}}|Gossamer Tomb]]

  • This creature is entombed in Infested Infested spider silk, and cannot move or take actions. Unless the silk is removed with Damage TypesAcid or Damage TypesFire damage, it will explode, dealing 8d10Damage TypesPoison to the entombed creature.
    Condition Type Icon.pngIncapacitated

{{{page}}} [[{{{page}}}|Grappled]]

{{{page}}} [[{{{page}}}|Hold Monster]]

{{{page}}} [[{{{page}}}|Hold Person]]

{{{page}}} [[{{{page}}}|Hypnotic Gaze]]

{{{page}}} [[{{{page}}}|Hypnotised]]

{{{page}}} [[{{{page}}}|Infernal Stun]]

{{{page}}} [[{{{page}}}|Knocked Out]]

{{{page}}} [[{{{page}}}|Mammon's Hold]]

{{{page}}} [[{{{page}}}|Pacified]]

  • Incapacitated. Can't move or take actions, bonus actions, or reactions.
    Condition Type Icon.pngIncapacitated

{{{page}}} [[{{{page}}}|Paralysed]]

{{{page}}} [[{{{page}}}|Petrified]]

{{{page}}} [[{{{page}}}|Ritual Component]]

{{{page}}} [[{{{page}}}|Sacrificial Lamb]]

  • Entity can't move or take actions, bonus actions, or reactions while enveloped in vampiric magic.
  • If Cazador draws power from all the spawns bound this way three times, he will ascend.
  • Grants resistance to all damage types.
    Condition Type Icon.pngIncapacitated

{{{page}}} [[{{{page}}}|Soul Caged]]

{{{page}}} [[{{{page}}}|Stricken with Crawler Mucus]]

{{{page}}} [[{{{page}}}|Turned to Gold]]

  • Turned to gold. Can't move or take actions, bonus actions, or reactions.
    Condition Type Icon.pngIncapacitated