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Free True Soul Nere: Difference between revisions

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== Walkthrough ==
== Walkthrough ==
This quest is on a "timer", tracked by long-rests and/or fast travels. The player will receive a warning in the form of a cutscene with [[Nere]], and can fail if they fast travel or long-rests twice after the quest originally started.  
This quest is on a "timer", tracked by long-rests and/or fast travels. The player will receive a warning in the form of a cutscene with [[Nere]], and can fail if they fast travel or long-rests twice after the quest originally started.


The primary objective of this quest is destroy the "cave-in" trapping Nere. The cave-in has 44 [[Hit Points]] and is immune to all types of [[Damage Types|damage]] except for force (vulnerable) and piercing (resistant). It also has the [[Medium Toughness]] condition - meaning that the first 22 damage of each attack is completely negated (i.e. you must deal at least 23 damage of either Force or Piercing, factoring in the resistance/vulnerabilities prior, to damage it).
== The Cave-In ==
[[File:Cave-in.jpg|thumb|The cave-in at Grymforge trapping Nere.]]
The primary objective of this quest is destroy the "cave-in" trapping Nere at [[Grymforge]].  


Due to its vulnerability to force, explosives such as [[Smokepowder Satchel]] or [[Smokepowder Bomb|Bombs]] will be the player's best bet.
* The cave-in is an interactable object that has 44 [[Hit Points]] and is immune to all types of [[Damage Types|damage]] except for force (vulnerable) and piercing (resistant).
* It also has the [[Medium Toughness]] condition - meaning that the first 22 damage of each attack is completely negated (i.e. you must deal at least 23 damage of either Force or Piercing, factoring in the resistance/vulnerabilities prior, to damage it).
* Due to its vulnerability to force, explosives such as [[Smokepowder Satchel]] or [[Smokepowder Bomb|Bombs]] will be the player's best bet.


The player can also choose to let the timer run out and have Nere die prior to freeing him as an alternative way to approach the quest [[Deliver Nere's Head]].
The player can obtain enough explosives required to complete this quest by doing the [[Find the Explosives]] quest also located at Grymforge. 
 
The player can also choose to let the timer run out and have Nere die prior to freeing him as an alternative way to approach the quest [[Deliver Nere's Head]].  


== Related Quests ==
== Related Quests ==

Revision as of 17:34, 8 July 2023

Free True Soul Nere is a quest in Chapter One's of Baldur's Gate 3. It can be started when the player arrives at Grymforge and talks to Sergeant Thrinn.

Objectives

  • Clear the cave-in.
    • Sergeant Thrinn said the True-Soul leading them is trapped behind the cave-in. She wants us to clear it.
    • We found some explosives. Let's see if it's enough to clear the cave-in.
    • We managed to clear some but not all of the rubble.
    • We used other methods to clear the rubble. Perhaps this could come in handy again.

Walkthrough

This quest is on a "timer", tracked by long-rests and/or fast travels. The player will receive a warning in the form of a cutscene with Nere, and can fail if they fast travel or long-rests twice after the quest originally started.

The Cave-In

The cave-in at Grymforge trapping Nere.

The primary objective of this quest is destroy the "cave-in" trapping Nere at Grymforge.

  • The cave-in is an interactable object that has 44 Hit Points and is immune to all types of damage except for force (vulnerable) and piercing (resistant).
  • It also has the Medium Toughness condition - meaning that the first 22 damage of each attack is completely negated (i.e. you must deal at least 23 damage of either Force or Piercing, factoring in the resistance/vulnerabilities prior, to damage it).
  • Due to its vulnerability to force, explosives such as Smokepowder Satchel or Bombs will be the player's best bet.

The player can obtain enough explosives required to complete this quest by doing the Find the Explosives quest also located at Grymforge.

The player can also choose to let the timer run out and have Nere die prior to freeing him as an alternative way to approach the quest Deliver Nere's Head.

Related Quests