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Free True Soul Nere: Difference between revisions
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== Walkthrough == | == Walkthrough == | ||
This quest is on a "timer", tracked by long-rests and/or fast travels. The player will receive a warning in the form of a cutscene with [[Nere]], and can fail if they fast travel or long-rests twice after the quest originally started. | This quest is on a "timer", tracked by long-rests and/or fast travels. The player will receive a warning in the form of a cutscene with [[Nere]], and can fail if they fast travel or long-rests twice after the quest originally started. | ||
The primary objective of this quest is destroy the "cave-in" trapping Nere. The cave-in has 44 [[Hit Points]] and is immune to all types of [[Damage Types|damage]] except for force (vulnerable) and piercing (resistant). It also has the [[Medium Toughness]] condition - meaning that the first 22 damage of each attack is completely negated (i.e. you must deal at least 23 damage of either Force or Piercing, factoring in the resistance/vulnerabilities prior, to damage it). | |||
Due to its vulnerability to force, explosives such as [[Smokepowder Satchel]] or [[Smokepowder Bomb|Bombs]] will be the player's best bet. | |||
== Related Quests == | == Related Quests == |
Revision as of 17:27, 8 July 2023
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Objectives
- Clear the cave-in.
- Sergeant Thrinn said the True-Soul leading them is trapped behind the cave-in. She wants us to clear it.
- We found some explosives. Let's see if it's enough to clear the cave-in.
- We managed to clear some but not all of the rubble.
- We used other methods to clear the rubble. Perhaps this could come in handy again.
Walkthrough
This quest is on a "timer", tracked by long-rests and/or fast travels. The player will receive a warning in the form of a cutscene with Nere, and can fail if they fast travel or long-rests twice after the quest originally started.
The primary objective of this quest is destroy the "cave-in" trapping Nere. The cave-in has 44 Hit Points and is immune to all types of damage except for force (vulnerable) and piercing (resistant). It also has the Medium Toughness condition - meaning that the first 22 damage of each attack is completely negated (i.e. you must deal at least 23 damage of either Force or Piercing, factoring in the resistance/vulnerabilities prior, to damage it).
Due to its vulnerability to force, explosives such as Smokepowder Satchel or Bombs will be the player's best bet.