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Timber: Difference between revisions
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}}'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]]. | }}'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]]. | ||
Timber patrols the area of the | Timber patrols the area of the [[Emerald Grove]] below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without [[Speak with Animals]] active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two Animal Handling (DC 10) checks results in a compromise being reached and the character being rewarded with a {{RarityItem|Hyena Ear}}. | ||
Alternatively, the character may | Alternatively, the character may lethally punt Timber against a tree by passing a [[Dexterity]] check (DC: 10). | ||
{{SpoilerDurge|If a character is playing as [[The Dark Urge]], choosing the "Last words I won't remember" [[dialogue]] option will kill the squirrel without a check, awarding the [[File:Inspiration Icon.png|21px|link=]][[Inspiration|Inspirational Event]] ''Indulge Thine Appetites'' ([[Haunted One]] [[background]]) and 30 additional [[Experience]].}} | |||
==Companion Approval== | ==Companion Approval== | ||
<!-- Verified in game data files: DEN_General_Squirrel --> | <!-- Verified in game data files: DEN_General_Squirrel --> | ||
Interaction: First player interaction with [[Timber]] in | Interaction: First player interaction with [[Timber]] in t | ||
*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if you know it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}} | *[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if you know it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}} | ||
The Dark Urge: | The Dark Urge: | ||
* "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}} | *"My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}} | ||
{{NavEmeraldGrove}} | {{NavEmeraldGrove}} |
Revision as of 15:22, 1 February 2024
Timber | |||||||
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Stats
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Race | Squirrel | ||||||
Type | Beast | ||||||
HP | 5 | ||||||
AC | 12 | ||||||
Size | Tiny | ||||||
Weight | 1kg / 2lbs | ||||||
Initiative | 0 | ||||||
Character information | |||||||
Location | Druid Grove | ||||||
Experience on kill | 25 | ||||||
Timber is a squirrel in Baldur's Gate 3.
Timber patrols the area of the Emerald Grove below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without Speak with Animals active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two Animal Handling (DC 10) checks results in a compromise being reached and the character being rewarded with a Hyena Ear.
Alternatively, the character may lethally punt Timber against a tree by passing a Dexterity check (DC: 10).
Spoiler warning! This section reveals interactions with The Dark Urge.
If a character is playing as The Dark Urge, choosing the "Last words I won't remember" dialogue option will kill the squirrel without a check, awarding the Inspirational Event Indulge Thine Appetites (Haunted One background) and 30 additional Experience.
Companion Approval
Interaction: First player interaction with Timber in t
- [Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if you know it's Timber's territory.) +1 -1 -1
The Dark Urge: