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Findal: Difference between revisions

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(SAI-ify and move spells/loot to bottom)
(added note that findal will be found dead if the goblins are defeated before encountering him)
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If the players confront [[Kagha]] and choose to fight the Shadow Druids, he will join the fight on the party's side.
If the players confront [[Kagha]] and choose to fight the Shadow Druids, he will join the fight on the party's side.
If the player defeats the goblin leaders before exploring the Underground Passage, Findal will be found dead in the passage, and the Key of the Ancients can be looted from his corpse.


== Speak with Dead ==
== Speak with Dead ==

Revision as of 04:16, 29 January 2024

Findal
Findal.png
Stats
Level 1

STR

10

DEX

12
(+1)

CON

10

INT

12
(+1)

WIS

16
(+3)

CHA

12
(+1)
Bg3 content hr.png
Creature Race Icon.png  Race [[Lightfoot Halfling Lightfoot Halfling|Lightfoot Halfling Lightfoot Halfling]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 22
Creature AC Icon.png  AC 11
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg / 70lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Class Druid Druid
Location Underground Passage, Emerald Grove
Experience on kill 15

Findal is a Lightfoot Halfling in the Underground Passage. He is being interrogated by Tracker Worm, Tracker Torrack, Sharp-eye Gurza and Warrior Gresh.

Can be spoken to with Speak with Dead Speak with Dead.

Act One

When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal and be rewarded 10 Experience. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.

He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. After talking, characters with the Folk Hero Background will gain the Timely Rescue Inspiration.

If the players are currently escorting Sazza out through the Underground Passage, Findal notices the rescue attempt. The player has a few options for how to handle this. They can...

If the player passes the check, Findal can be spoken to again for his regular dialogue. If they fail, they have to fight Findal. If Sazza is handed over, she and Findal will fight.

Should the players save him, Findal relocates to the Emerald Grove.

If the players confront Kagha and choose to fight the Shadow Druids, he will join the fight on the party's side.

If the player defeats the goblin leaders before exploring the Underground Passage, Findal will be found dead in the passage, and the Key of the Ancients can be looted from his corpse.

Speak with Dead

Player: Who are you?

  • Findal: Findal... druid... herbalist...

Player: Who made this tunnel?

  • Findal: We druids... concealed entrance... to our grove...

Player: What were you doing down here?

  • Findal: Hiding... goblins followed... from the forest...

Player: What did the goblins want?

  • Findal: Searching for... a weapon...
    • Player: What do you know about the weapon the goblins are seeking?
      • Findal: No weapon here... our ritual protects us...
        • Player: What is the ritual that protects you?
          • Findal: Rite of Thorns... seals the grove.

Companion Approval

Interaction: Talking to Findal after saving him from the goblins in the Underground Passage.

  • "Don't thank me just yet. I'm here to finish what they started"
Astarion approves +1 Gale disapproves -1 Karlach disapproves -1

Spells Known

Level 1 Spells Known
Cantrips known

Notable Loot