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Morningstar: Difference between revisions
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| weapon actions = Tenacity, Heartstopper, Concussive Smash | | weapon actions = Tenacity, Heartstopper, Concussive Smash | ||
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[[Category:Sources of Piercing damage]] | |||
[[Category:Sources of Bludgeoning damage]] |
Revision as of 21:27, 19 January 2024
Morningstar is a mundane, nonmagical variant of the Morningstars family of weapons. It is a martial melee weapon wielded in one hand.
●More of this morningstar's iron spikes are bent than not.
●A tuft of hair is caked to the base of one of this morningstar's jagged spiked.
Properties
- Damage
- 1d8 (1~8) + Strength modifier Piercing
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 50 gp
-
UID
WPN_HUM_Morningstar_A_0UUID
26a9fba6-1a60-4691-84ea-da7ffcb304e0
Weapon actions
If you have proficiency, equip in main hand to gain:
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
- Heartstopper ()
Smash an enemy's chest in and possibly inflict .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.