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Heartstopper: Difference between revisions
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HiddenDragon (talk | contribs) (Updated saves/warning) |
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| damage = 1d4 | | damage = 1d4 | ||
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| damage type = | | damage type = Piercing | ||
| damage modifier = finesse | | damage modifier = finesse | ||
| range = weapon | | range = weapon |
Revision as of 13:19, 22 December 2023
Heartstopper is a weapon action available to characters proficient in and wielding a morningstar in their main hand.
Description
Smash an enemy's chest in and possibly inflict .
Undead and Constructs can't get Chest Trauma.
Properties
- Cost
- Action
- Damage
- 1d4 (1~4) + Strength or Dexterity modifier Piercing
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Condition: Chest Trauma
Duration: 2 turns
Weapon action DC Constitution saving throw
- Has Disadvantage on Constitution Saving Throws and has one fewer action.
- Removed by healing.
How to learn
Granted by wielding the following weapon types with proficiency: