Modding:Tutorials: Difference between revisions

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* [https://github.com/BG3-Community-Library-Team/BG3-Community-Library/wiki BG3 Community Library]
* [https://github.com/BG3-Community-Library-Team/BG3-Community-Library/wiki BG3 Community Library]
* [[Modding:CodingAnItem|How to code an custom mesh item and texture so it shows up in the game]]
* [[Modding:CodingAnItem|How to code an custom mesh item and texture so it shows up in the game]]
* [https://www.youtube.com/playlist?list=PLe0NwkOacl_jFoRnGT8iU29WriucyN1mj Padme4000's YouTube tutorials]


== Mesh-Related Tutorials ==
== Mesh-Related Tutorials ==

Revision as of 17:25, 21 December 2023

Bgwiii.png CommunityGuidesModding

Modding guides
Modding resources

Basic Tutorials

Tutorials for basic components of BG3 modding. We recommend at least glancing over all of these concepts before you start modding.

General Tutorials

General tutorials for modding BG3, or tutorials that encompass multiple categories.

Mesh-Related Tutorials

Mesh encompasses visible assets like clothing, armor, weapons, hair, heads, etc. Most of these tutorials use Blender as their program of choice.

Step One: Install GR2 plugin then Import and Export example

  • this example does show importing a head mesh but is the steps used to import any mesh into blender.


Creating Head Mods

Learning Blender

These tutorials are not directly BG3-related, but are a great stepping stone into using Blender and working with meshes.

Texture-Related Tutorials

Texturing is usually applied on top of a mesh to make it appear a certain way.

VFX-Related Tutorials

Visual Effects-related tutorials.

Creating Custom Visual Effects in-depth guide by ImmortalRDI

Scripting Tutorials