Modding:Tutorials: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 27: | Line 27: | ||
== Mesh-Related Tutorials == | == Mesh-Related Tutorials == | ||
Mesh encompasses visible assets like clothing, armor, weapons, hair, heads, etc. Most of these tutorials use Blender as their program of choice. | Mesh encompasses visible assets like clothing, armor, weapons, hair, heads, etc. Most of these tutorials use Blender as their program of choice. | ||
Step One: [https://youtu.be/yQSqRF7dLB8?si=dbmIX2UpsK5XtDFR Install GR2 plugin then Import and Export example] | |||
* this example does show importing a head mesh but is the steps used to import any mesh into blender. | |||
* [[Guide:Fixing_Neck_Seams|Fixing neck seams]] | * [[Guide:Fixing_Neck_Seams|Fixing neck seams]] | ||
* [[Guide:Fixing_UV_Errors|Fixing UV errors]] | * [[Guide:Fixing_UV_Errors|Fixing UV errors]] | ||
Line 35: | Line 39: | ||
** [https://youtu.be/siC6fak9zDM?si=r1nezgGOs9OWqOOr Creating Hairs Post Patch 9] | ** [https://youtu.be/siC6fak9zDM?si=r1nezgGOs9OWqOOr Creating Hairs Post Patch 9] | ||
** [https://youtu.be/gxmgZ_X1kbI?si=wj7OFqyKkGS3BV2V Joining Different Meshes Into One] | ** [https://youtu.be/gxmgZ_X1kbI?si=wj7OFqyKkGS3BV2V Joining Different Meshes Into One] | ||
** [https://youtu.be/RMPivc5qunw?si=2orGjIsCvQHWp31O Editing | ** [https://youtu.be/RMPivc5qunw?si=2orGjIsCvQHWp31O Editing Head Meshes] | ||
*** A video tutorial on editing Ears, Neck, Teeth, Forehead, Scalp on Head Meshes | |||
* [https://drive.google.com/file/d/1FsC1fwRwF0FKvAuPL-Md7WFbCiL0Psvp/view Hair Thinning Begone] by mocia | * [https://drive.google.com/file/d/1FsC1fwRwF0FKvAuPL-Md7WFbCiL0Psvp/view Hair Thinning Begone] by mocia | ||
* [https://www.youtube.com/watch?v=IbivHL2lPrc&list=PLe0NwkOacl_jFoRnGT8iU29WriucyN1mj&index=12 Making Custom Armor - Part 1] by Druundev | * [https://www.youtube.com/watch?v=IbivHL2lPrc&list=PLe0NwkOacl_jFoRnGT8iU29WriucyN1mj&index=12 Making Custom Armor - Part 1] by Druundev |
Revision as of 17:24, 21 December 2023
Basic Tutorials
Tutorials for basic components of BG3 modding. We recommend at least glancing over all of these concepts before you start modding.
- Understanding Mod Folder Structure
- Creating your Meta.lsx by Padme4000
- Unpacking and Converting Files
- Dependencies
- Packaging Mods for install
- Working with LSX files ( example with Progressions.lsx )
- Hotloading
General Tutorials
General tutorials for modding BG3, or tutorials that encompass multiple categories.
- Custom Polymorphing
- Custom Dye Mod Guide by AstralSprout
- Add your custom hair to BG3 in 10 minutes or less by EmeraldTechno
- Adding New Colours to Character Creation by Padme4000
- Adding Custom/Edited Hairs to Character Creation as new assets not replacements by Padme4000
- BG3 Community Library
- How to code an custom mesh item and texture so it shows up in the game
Mesh-Related Tutorials
Mesh encompasses visible assets like clothing, armor, weapons, hair, heads, etc. Most of these tutorials use Blender as their program of choice.
Step One: Install GR2 plugin then Import and Export example
- this example does show importing a head mesh but is the steps used to import any mesh into blender.
- Fixing neck seams
- Fixing UV errors
- Fixing bone errors
- Head Conversion
- Making a custom skeleton for your head by Jerinski
- Padme4000's YouTube tutorials
- Creating Hairs Post Patch 9
- Joining Different Meshes Into One
- Editing Head Meshes
- A video tutorial on editing Ears, Neck, Teeth, Forehead, Scalp on Head Meshes
- Hair Thinning Begone by mocia
- Making Custom Armor - Part 1 by Druundev
- Custom Hair Highlight/Ombre
- Tiefling Horn Replacement Tips by Nathahniel
Learning Blender
These tutorials are not directly BG3-related, but are a great stepping stone into using Blender and working with meshes.
- Donut Tutorial (Blender 3.0) by Blender Guru
- Donut Tutorial (Blender 4.0) by Blender Guru
- Learn Shape Keys In Under 5 Mins by PIXXO 3D
- Fix your SHAPE KEYS! - Blender 2.8 tutorial by Danny Mac 3D
Texture-Related Tutorials
Texturing is usually applied on top of a mesh to make it appear a certain way.
- Texture Formatting
- Visualizing a BG3 Hair Texture in Blender by EmeraldTechno
- Making Custom Armor - Part 2 by Druundev
VFX-Related Tutorials
Visual Effects-related tutorials.
Creating Custom Visual Effects in-depth guide by ImmortalRDI