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Claws (Ghoul): Difference between revisions
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{{ | {{Hatnote|For other versions of this ability, see [[Claws (disambiguation)]].}} | ||
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| summary = '''Claws''' is a Class Action commonly used by [[Ghoul]]s and [[Flying Ghoul]]s. This ability allows the user to make a melee attack that deals Slashing Damage to enemies using their Claws. | | summary = '''Claws''' is a Class Action commonly used by [[Ghoul]]s and [[Flying Ghoul]]s. This ability allows the user to make a melee attack that deals Slashing Damage to enemies using their Claws. | ||
| description = Lash out with deadly claws and possibly {{Cond|Paralysed|Paralyse}} the target. | | description = Lash out with deadly claws and possibly {{Cond|Paralysed|Paralyse}} the target. |
Revision as of 11:33, 13 December 2023
For other versions of this ability, see Claws (disambiguation).
Claws is a Class Action commonly used by Ghouls and Flying Ghouls. This ability allows the user to make a melee attack that deals Slashing Damage to enemies using their Claws.
Description
Lash out with deadly claws and possibly the target.
Elves and undead cannot be Paralysed by this attack.
Properties
- Cost:
- Action
- Damage:
- 2d4 (2~8) + Strength modifier Slashing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
At Higher Levels
At level 6 Ghoul and Flying Ghoul, and level 3 Winged Horror, damage increases to 3d6 + Strength modifierSlashing
At level 6, Ghast damage is 2d6 + Strength modifierSlashing
At level 8, Fallen Gur Hunter damage is 4d6 + Strength modifierSlashing
Condition: Paralysed
- Cannot move or take Actions, Bonus actions, or Reactions.
- Automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the creature automatically succeed.
- Any Attack roll made against this creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.
How to learn
Used by creatures: Ghoul, Winged Horror, Flying Ghoul, Ghoul (Animate Dead), Ghast, and Fallen Gur Hunter