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Johl: Difference between revisions

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* [[Save Mayrina]]
* [[Save Mayrina]]


== Speak with Dead dialogue ==
'''Johl:''' ''Kill... ngh... the hag...''
* Who are you?
** ''Johl... cattle... farmer.''
* How did you plan on killing this hag?
** ''With pitchforks. Stupid...''
* Maybe Mayrina wants to stay with Ethel?
** ''Course... 'cause she promised... to bring Rina's husband... back. But hags... lie...''
* What drove your sister to leave?
** ''She's scared she won't be... a good mum. But... she wil. I know it...''
* Is the food here safe to eat?
** ''Aples... so red... so delicious but... ngh.''
{{NavForest}}
{{NavForest}}
[[Category:Humans]]
[[Category:Humans]]
[[Category: Available to Speak with Dead]]
[[Category: Available to Speak with Dead]]

Revision as of 19:27, 24 November 2023

Template:Up to date

Johl
Johl.png
Stats
Level 1

STR

12
(+1)

DEX

11

CON

10

INT

9
(-1)

WIS

10

CHA

9
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Human Human
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 9, 11TTactician
Creature AC Icon.png  AC 10
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 50kg / 100lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative -
Character information
Location Sunlit Wetlands
Family Mayrina (sister}
Demir (brother)
Experience on kill 1
3d model
Johl Model.png

Johl is a Human NPC in Baldur's Gate 3. He can be found at the Sunlit Wetlands, searching for his sister Mayrina.

Chapter One

When the player first enters the Sunlit Wetlands from the east, they will find Johl and his brother Demir asking Auntie Ethel where their sister Mayrina is and accusing Ethel of having taken her. The player can talk with the group to gain more information about the situation, learning that Mayrina disappeared and the last person to see her was Ethel. Throughout the encounter, Demir is pleading with her to tell them their sister is all right while she insists that she has no idea and is willing to help them look for her.

Eventually, the player will be forced to take sides in the conversation. If they decide to side with Auntie Ethel, Demir and Johl will accuse you of working with her and attack. If they don't side with Ethel, she will chastise them and disappear in a burst of magic. The player can then talk to the two brothers and attempt to convince them not to follow her into the swamp. While Demir listens and is willing to take the player's advice if they offer to look for Mayrina instead, Johl refuses and drags his brother into the Sunlit Wetlands with him.

Demir and his brother are dead the next they are found in the wetlands, presumably having been killed by Redcaps.

By toggling on non-lethal attacks during the fight, the brothers can be spared. Their corpses do not appear in the swamp, and the player has the option to tell Mayrina that her brothers are are merely knocked unconscious. Humorously, she still cries out that they are dead.

Can be spoken to with Speak with Dead Speak with Dead.

Notes

  • If you knock him and/or his brother out with Toggle Non-Lethal Attacks Toggle Non-Lethal Attacks, you may notify Mayrina that they are only unconscious. As of 20:21, 2024-11-27, however, she will still treat them as though they are dead.

Related quests

Speak with Dead dialogue

Johl: Kill... ngh... the hag...

  • Who are you?
    • Johl... cattle... farmer.
  • How did you plan on killing this hag?
    • With pitchforks. Stupid...
  • Maybe Mayrina wants to stay with Ethel?
    • Course... 'cause she promised... to bring Rina's husband... back. But hags... lie...
  • What drove your sister to leave?
    • She's scared she won't be... a good mum. But... she wil. I know it...
  • Is the food here safe to eat?
    • Aples... so red... so delicious but... ngh.