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Infernal Rapier: Difference between revisions

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| price = 960
| price = 960
<!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->| weapon actions = Piercing Strike, Weakening Strike, Flourish
<!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->| weapon actions = Piercing Strike, Weakening Strike, Flourish
| uuid = e925fb75-96a5-4634-9e0b-a239e48da115
| special = * '''High Spellcasting:''' You gain a +1 bonus to Spell Save DC.
| special = * '''High Spellcasting:''' You gain a +1 bonus to Spell Save DC.
* '''Melee Caster:''' Instead of its Dexterity Modifier, the affected entity adds its Spellcasting Ability Modifier to Attack Rolls.
* '''Melee Caster:''' Instead of its Dexterity Modifier, the affected entity adds its Spellcasting Ability Modifier to Attack Rolls.

Revision as of 13:29, 14 November 2023

Infernal Rapier image

The Infernal Rapier is a very rare rapier and a possible reward for following Wyll's companion quest. It raises your Spell Save DC and, unlike other rapiers, uses your Spellcasting Modifier for Attack Rolls and Damage Rolls instead of Strength or Dexterity.

Description Icon.png

Imagine the soul as a blade. A good one, carefully looked after. A bad one suited for rusting in the rain. Flame-chewed and narrow, this blade is Wyll's soul summarised in steel.

Properties

Damage
D8 Piercing.png 1d8 + 2 (3~10) + spellcasting modifier Damage TypesPiercing
Details
Rapiers Rapiers
Rarity: Very Rare
Enchantment: + 2
 One-Handed
Finesse Finesse
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 960 gp
UUID e925fb75-96a5-4634-9e0b-a239e48da115

Special

The holder of this item gains:

  • High Spellcasting: You gain a +1 bonus to Spell Save DC.
  • Melee Caster: Instead of its Dexterity Modifier, the affected entity adds its Spellcasting Ability Modifier to Attack Rolls.
  • Planar Ally: Cambion Planar Ally: Cambion: Can cast once per Long Rest.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Flourish Flourish ()

Feint an attack to possibly throw your opponent Off Balance Off Balance.

Where to find

Gallery