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Light of Creation: Difference between revisions
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(Added seo description, moved the uuid to Properties.) |
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{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Light of Creation Icon.png <!-- A high-res image of the item. --> | | image = Light of Creation Icon.png <!-- A high-res image of the item. --> | ||
| icon = Light of Creation Unfaded Icon.png | | icon = Light of Creation Unfaded Icon.png | ||
| description = {{Uncommon|Light of Creation}} is an uncommon [[Halberds| | | description = {{Uncommon|Light of Creation}} is an uncommon [[Halberds|halberd]] that deals additional {{DamageType|Lightning}} damage, but has a chance to {{cond|Stunned|Stun}} its wielder on each successful attack. | ||
| quote = Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them. | | seo description = Light of Creation is an uncommon halberd that deals additional Lightning damage, but has a chance to Stun its wielder on each successful attack. | ||
| quote = <!-- In-game tooltip quote. --> | |||
Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them. | |||
| category = martial <!-- "martial" or "simple" --> | | category = martial <!-- "martial" or "simple" --> | ||
| melee or ranged = melee <!-- "melee" or "ranged" --> | | melee or ranged = melee <!-- "melee" or "ranged" --> | ||
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| price = 130 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | | price = 130 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | ||
| uid = WPN_Tower_AutomatonHalberd | | uid = WPN_Tower_AutomatonHalberd | ||
| | | uuid = 1534c8ee-3651-477d-999c-b22efc9f850d | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* '''Overcharge''': Chance to {{cond|Stunned|Stun}} the wielder{{Notes}}, unless it is a [[Construct]]. | * '''Overcharge''': Chance to {{cond|Stunned|Stun}} the wielder{{Notes}}, unless it is a [[Construct]]. | ||
| weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
*Looted from [[Bernard]] at the top floor of the [[Arcane Tower]] in the [[Underdark]] {{Coords|-38|-284}}. | *Looted from [[Bernard]] at the top floor of the [[Arcane Tower]] in the [[Underdark]] {{Coords|-38|-284}}. | ||
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* This "chance to stun the wielder" occurs each time the wielder attacks with this weapon. | * This "chance to stun the wielder" occurs each time the wielder attacks with this weapon. | ||
** One must pass a {{SavingThrow|CON|dc=10}} to resist being stunned. | ** One must pass a {{SavingThrow|CON|dc=10}} to resist being stunned. | ||
**As of Hotfix #6, the corresponding Constitution | **As of Hotfix #6, the corresponding Constitution saving throws are being hidden from the combat log. | ||
* Currently, the only known way to be considered a [[Construct]] is to wear the [[Gloves of the Automaton]], purchased in [[Act Two]]. | * Currently, the only known way to be considered a [[Construct]] is to wear the [[Gloves of the Automaton]], purchased in [[Act Two]]. | ||
}} | }} | ||
Revision as of 14:49, 4 November 2023
Light of Creation is an uncommon halberd that deals additional Lightning damage, but has a chance to its wielder on each successful attack.
Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them.
Properties
- Damage
- 1d10 + 1 (2~11) + Strength modifier Slashing
- Extra damage
- 1d6 (1~6) Lightning
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 130 gp
-
UID
WPN_Tower_AutomatonHalberdUUID
1534c8ee-3651-477d-999c-b22efc9f850d
Special
The holder of this item gains:
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Lacerate ()
Slash at your target's vital points to make it .
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Where to find
- *Looted from Bernard at the top floor of the Arcane Tower in the Underdark X: -38 Y: -284.
Notes
- This "chance to stun the wielder" occurs each time the wielder attacks with this weapon.
- One must pass a DC 10 Constitution saving throw to resist being stunned.
- As of Hotfix #6, the corresponding Constitution saving throws are being hidden from the combat log.
- Currently, the only known way to be considered a Construct is to wear the Gloves of the Automaton, purchased in Act Two.