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Missing Pets: Difference between revisions
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|usage cost = bonus action | |usage cost = bonus action | ||
|effect = | |effect = | ||
*Consume the potion | *Consume the potion to inflict {{Cond|Missing Pets}} on yourself. | ||
|condition = Missing Pets | |||
|condition duration = 3 | |||
|where to find = At the end of the [[Overgrown Tunnel]] in the Acrid Workshop. Set on a stone shelf alongside ten other dangerous potions made by [[Auntie Ethel]]. | |where to find = At the end of the [[Overgrown Tunnel]] in the Acrid Workshop. Set on a stone shelf alongside ten other dangerous potions made by [[Auntie Ethel]]. | ||
}} | }} |
Revision as of 21:58, 3 November 2023
Missing Pets is a unique Consumable(Potion) that can be consumed for a harmful effect.
Thousands of little legs skitter inside this bottle, seeking an escape.
Properties
- Potions
- Single Use
- Rarity: Common
- Weight: 0.1 kg / 0.2 lb
- Price: 1 gp
-
UID
CONS_Hag_Missing_Pets
Effect
- Consume the potion to inflict on yourself.
Condition: Missing Pets
Duration: 3 turns
- Cannot move.
- Affected entities have Disadvantage on Ability Checks and Attack rolls.
Where to find
At the end of the Overgrown Tunnel in the Acrid Workshop. Set on a stone shelf alongside ten other dangerous potions made by Auntie Ethel.
Notes and Trivia
This potion like item has no beneficial uses even in combat, serving only as background flavor of Auntie Ethel's cruel creations.