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The Skinburster: Difference between revisions

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*Can be found leaning against a display case in [[Creche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]], [[Crèche Y'llek]] {{Coords|1383|-659}}.
*Can be found leaning against a display case in [[Creche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]], [[Crèche Y'llek]] {{Coords|1383|-659}}.
| notes =
| notes =
* '''Skinburster Force''' can stack multiple times per attack when using Cleave or similar multi-hit abilities.
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{{inflicts|Force Conduit|item}}
{{inflicts|Force Conduit|item}}

Revision as of 17:14, 24 October 2023

Template:Up to date

The Skinburster image

The Skinburster is an uncommon Halberd that grants its wielder Force Conduit Force Conduit on each successful hit.

Description Icon.png

In mellow light, the halberd's curved steel head eerily resembles a grin.

Properties

Damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing
Details
Halberds Halberds
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 130 gp
UID MAG_ZOC_ForceConduit_Halberd
UUID 64cdd668-5c09-48f3-a064-d4581156ca31

Special

The holder of this item gains:

  • Skinburster Force: When the wielder deals melee damage with this weapon, they gain 2 turns of Force Conduit Force Conduit.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find

Notes

  • Skinburster Force can stack multiple times per attack when using Cleave or similar multi-hit abilities.

Conditions

Force Conduit Force Conduit

Duration: 2 turns

  • Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage against the affected entity is reduced by 1 per turn remaining.
  • If the entity takes damage while it has 5 or more turns remaining, it deals 1d4Damage TypesForce damage in a 6 m / 20 ft radius.
  • Force Conduit has a maximum Duration: 7 turns.