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Druids' Chambers: Difference between revisions
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(→Story Interactions: Updated notes on Cauldron of Boiling Theriac no longer being used as of Patch #1 https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=886485&#Post886485) |
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*''(Contribute to the wiki if you are aware of any Hidden Treasure in this location.)'' | *''(Contribute to the wiki if you are aware of any Hidden Treasure in this location.)'' | ||
{{Emerald Grove}} | |||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Act One Locations]] | [[Category:Act One Locations]] | ||
[[Category:Locations in Druid Grove]] | [[Category:Locations in Druid Grove]] |
Revision as of 06:51, 2 June 2024
The Druids' Chambers is a Location contained within the Druid Grove in Chapter One.
Access
Main entry to the Druids' Chambers is through a door in the Emerald Grove at X:-448 Y:-13, and may be exited via the Enclave Library and Underground Passage.
Story Interactions
[Needs Verification]Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
- Upon entering for the first time, the characters may speak with Nettie, who is tending to an exhausted bird.
- A Cauldron of Boiling Theriac may be used for quest-related crafting. Prior to Patch #1, this could be interacted with to create an antidote to cure the Death's Door condition given by Nettie. Does not seem to be usable as of Hotfix #9.
Notable Characters
Related Quests
Notable Loot
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Hidden Treasure
- (Contribute to the wiki if you are aware of any Hidden Treasure in this location.)