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Rage: Bear Heart: Difference between revisions

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{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| type = classaction
| type = classaction
| summary = '''Rage: Bear Heart ''' is a [[Wildheart]] [[Barbarian]] Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.
| summary = '''Rage: Bear Heart ''' is a {{Class|Wildheart}} Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.


{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}}
{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see {{SAI|Rage (Boar)}}.''}}
| description = Go into a [[Rage]] that makes you tough enough to stand up to any punishment.
| description = Go into a {{Cond|Rage}} that makes you tough enough to stand up to any punishment.


You can use [[Unrelenting Ferocity]], and have [[Damage Types#Resistance|Resistance]] to all damage types except psychic damage.
You can use {{SAI|Unrelenting Ferocity}}, and have [[Damage Types#Resistance|Resistance]] to all damage types except psychic damage.


Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Revision as of 00:18, 20 October 2023

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Rage Bear Heart.webp

Rage: Bear Heart is a Wildheart Wildheart Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.

Description

Go into a Rage Rage that makes you tough enough to stand up to any punishment.

You can use Unrelenting Ferocity Unrelenting Ferocity, and have Resistance to all damage types except psychic damage.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Cost:
Rage Charge + Bonus action
Details:
 Range: Self

Condition: Rage: Bear Heart

Rage: Bear Heart Rage: Bear Heart

Duration: 10 turns

Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

Condition: Rage Impeded

Rage Impeded Rage Impeded

Duration: Permanent

How to learn

Classes: