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Fighter: Difference between revisions
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== Class Information == | == Class Information == | ||
[[File:Fighter Class Default Armor 2.png|thumb|right|Fighter's default armor]] | [[File:Fighter Class Default Armor 2.png|thumb|right|Fighter's default armor]] | ||
* Level 1 Maximum Hit Points: {{C|10 + [[Constitution]] Modifier}} | |||
** Hit points at higher levels: {{C|6 + [[Constitution]] Modifier}} | |||
* Level 1 Maximum Hit Points: | * Important Ability Scores: {{C|[[Strength]]}} (or {{C|[[Dexterity]]}}) for physical attacks, {{C|[[Constitution]]}} for Hit Points and [[Spell#Concentration|Concentration Checks]], and (Eldritch Knight only) {{C|[[Intelligence]]}} for Spells. | ||
** Hit points at higher levels: | * Saving Throw Proficiencies: {{C|[[Strength]], [[Constitution]]}} | ||
* Armor Proficiencies: {{C|[[Armor#Light Armor|Light Armor]], [[Armor#Medium Armor|Medium Armor]], [[Armor#Heavy Armor|Heavy Armor]]}} | |||
* Saving | |||
* | |||
* [[Shield]] Proficiency | * [[Shield]] Proficiency | ||
* | * Weapon Proficiencies: {{C|[[Simple Weapons]], [[Martial Weapons]]}} | ||
{{clear}} | {{clear}} | ||
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[[File:Battle Master Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight."</span> | [[File:Battle Master Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight."</span> | ||
{{C|[[Battle Master|Subclass Information]]}} | |||
{{clear}} | {{clear}} | ||
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[[File:Eldritch Knight Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Eldritch Knight study magic to supplement their weaponry, allowing them to overcome resistance from the toughest foes."</span> | [[File:Eldritch Knight Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Eldritch Knight study magic to supplement their weaponry, allowing them to overcome resistance from the toughest foes."</span> | ||
{{C|[[Eldritch Knight|Subclass Information]]}} | |||
{{clear}} | {{clear}} | ||
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---- | ---- | ||
<div style="text-align:center; font-size:140%;"> | <div style="text-align:center; font-size:140%;">{{C|Class Features}}</div> | ||
* [[File:Second Wind Icon 64px.png|frameless|upright=0.1|link=Second Wind]] [[Second Wind]] | * [[File:Second Wind Icon 64px.png|frameless|upright=0.1|link=Second Wind]] [[Second Wind]] | ||
* Fighting Style (Choose 1): | * Fighting Style (Choose 1): | ||
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|- | |- | ||
| '''Protection''' || | | '''Protection''' || | ||
When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within | When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within {{C|1.5m / 5ft}}. You must be able to see the enemy. (''This is an reaction. Toggle a reaction during your turn. It will automatically executed when needed.'') | ||
|- | |- | ||
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<div style="text-align:center; font-size:140%;"> | <div style="text-align:center; font-size:140%;">{{C|Class Features}}</div> | ||
* [[File:Action Surge Icon 64px.png|frameless|upright=0.1|link=Action Surge]] [[Action Surge]] | * [[File:Action Surge Icon 64px.png|frameless|upright=0.1|link=Action Surge]] [[Action Surge]] | ||
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<div style="text-align:center; font-size:140%;"> | <div style="text-align:center; font-size:140%;">{{C|Class Features}}</div> | ||
* Choose a subclass: | * Choose a subclass: | ||
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<div style="text-align:center; font-size:140%;"> | <div style="text-align:center; font-size:140%;">{{C|Subclass Features}}</div> | ||
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<div style="text-align:center; font-size:140%;"> | <div style="text-align:center; font-size:140%;">{{C|Class Features}}</div> | ||
* New [[Character Abilities#Feats|Feat]] ! (Choose 1) | * New [[Character Abilities#Feats|Feat]] ! (Choose 1) | ||
<div style="text-align:center; font-size:140%;"> | <div style="text-align:center; font-size:140%;">{{C|Subclass Features}}</div> | ||
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Revision as of 20:38, 28 January 2023
Main Page > Character Creation > Playable Classes > Fighter
Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin. |
Fighter is one of the Playable Classes of Baldur's Gate 3. Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use Strength as their primary ability score.
Class Information
- Level 1 Maximum Hit Points:
10 + Constitution Modifier
- Hit points at higher levels:
6 + Constitution Modifier
- Hit points at higher levels:
- Important Ability Scores:
Strength
(orDexterity
) for physical attacks,Constitution
for Hit Points and Concentration Checks, and (Eldritch Knight only)Intelligence
for Spells. - Saving Throw Proficiencies:
Strength, Constitution
- Armor Proficiencies:
Light Armor, Medium Armor, Heavy Armor
- Shield Proficiency
- Weapon Proficiencies:
Simple Weapons, Martial Weapons
Skills
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 2):
- Skills without Proficiency:
Subclass
Available to Level 3 Fighters.
Battle Master
"Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight."Eldritch Knight
"Eldritch Knight study magic to supplement their weaponry, allowing them to overcome resistance from the toughest foes."
Level Progression
Level 1
Class Features
- Second Wind
- Fighting Style (Choose 1):
Fighting Style | Description |
---|---|
Archery |
You gain a +2 bonus to Ranged Weapon Attacks. |
Defence |
You gain a +1 bonus to Armour Class while wearing Armour. |
Duelling |
When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage. |
Great Weapon Fighting |
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapons, that die is reroll once. |
Protection |
When you have a shield, impose Disadvantage on an enemy who attacks one of your allies when you are within |
Two-Weapon Fighting Style |
When you make an offhand attack, you can add your Ability Modifier to the damage of the attack. |
Level 2
Class Features
Level 3
Class Features
- Choose a subclass:
Battle Master | Eldritch Knight |
Subclass Features
Battle Master | Eldritch Knight |
---|---|
|
|
Level 4
Class Features
- New Feat ! (Choose 1)
Subclass Features
Battle Master | Eldritch Knight |
---|---|
(none) |
Level 1 Spell Slot
|