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Sickle (Redcap): Difference between revisions
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{{ up to date | 2023-09-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-09-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Sickle Icon.png | | image = Sickle Icon.png | ||
| quote = A farming tool with a wicked edge, spilling blood and grain with equal ease. | | quote = A farming tool with a wicked edge, spilling blood and grain with equal ease. | ||
| category = simple | | category = simple | ||
| rarity = | |||
| melee or ranged = melee | | melee or ranged = melee | ||
| handedness = one-handed | | handedness = one-handed | ||
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| weapon actions = Lacerate | | weapon actions = Lacerate | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
* Dropped by Redcaps when using [[Command|Command: Drop]]. | * Dropped by Redcaps when using [[Command|Command: Drop]] or when disarmed. | ||
}} | }} | ||
== Notes == | == Notes == | ||
* This Sickle has {{InfoBlob|2d4}} damage dice, compared to the {{InfoBlob|1d4}} of a normal [[Sickle]]. | * This Sickle has {{InfoBlob|2d4}} damage dice, compared to the {{InfoBlob|1d4}} of a normal [[Sickle]]. | ||
* Because of the second {{InfoBlob|d4}} damage die, the {{SimpleWeaponsProf|Simple Weapon}} type, and being able to get it fairly early in Act 1, it makes a decent weapon for {{class|Monk}} comparable to the various unarmed attack gloves that become available in Act 2. | * Because of the second {{InfoBlob|d4}} damage die, the {{SimpleWeaponsProf|Simple Weapon}} type, and being able to get it fairly early in Act 1, it makes a decent weapon for {{class|Monk}} comparable to the various unarmed attack gloves that become available in Act 2. |
Revision as of 08:08, 3 January 2024
Sickle (Redcap) is a mundane, nonmagical variant of the Sickles family of weapons. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.
A farming tool with a wicked edge, spilling blood and grain with equal ease.
Properties
- Damage
- 2d4 (2~8) + Strength modifier Slashing
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Light
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 10 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Lacerate ()
Slash at your target's vital points to make it .
Where to find
- * Dropped by Redcaps when using Command: Drop or when disarmed.
Notes
- This Sickle has 2d4 damage dice, compared to the 1d4 of a normal Sickle.
- Because of the second d4 damage die, the Simple weapons type, and being able to get it fairly early in Act 1, it makes a decent weapon for comparable to the various unarmed attack gloves that become available in Act 2.