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Fighting style: Difference between revisions
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! Description | ! Description | ||
|- | |- | ||
| style="text-align:center;" | {{ | | style="text-align:center;" | '''{{SAI|Archery|w=40}}''' | ||
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Ranger}} | | style="text-align:center;" | {{class|Fighter}} <br> {{class|Ranger}} | ||
| You gain a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]]. | | You gain a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]]. | ||
|- | |- | ||
| style="text-align:center;" | {{ | | style="text-align:center;" | '''{{SAI|Defence|w=40}}''' | ||
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} <br> {{class|Ranger}} | | style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} <br> {{class|Ranger}} | ||
| You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]]. | | You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]]. | ||
|- | |- | ||
| style="text-align:center;" | {{ | | style="text-align:center;" | '''{{SAI|Duelling|w=40}}''' | ||
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} <br> {{class|Ranger}} <br> {{class|College of Swords}} | | style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} <br> {{class|Ranger}} <br> {{class|College of Swords}} | ||
| When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon. | | When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon. | ||
|- | |- | ||
| style="text-align:center;" | {{ | | style="text-align:center;" | '''{{SAI|Great Weapon Fighting|w=40}}''' | ||
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} | | style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} | ||
| When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once. | | When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once. | ||
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* Unlike in 5th Edition rules, added damage dice from sources like [[Battle Master|Superiority Dice]], [[Divine Smite]], and a [[Fire Surface|Fire]]- or [[Basic Poison|Poison]]-dipped weapon may also be rerolled. | * Unlike in 5th Edition rules, added damage dice from sources like [[Battle Master|Superiority Dice]], [[Divine Smite]], and a [[Fire Surface|Fire]]- or [[Basic Poison|Poison]]-dipped weapon may also be rerolled. | ||
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| style="text-align:center;" | {{ | | style="text-align:center;" | '''{{SAI|Protection|w=40}}''' | ||
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} | | style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} | ||
| When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. | | When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. | ||
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''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)'' | ''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)'' | ||
|- | |- | ||
| style="text-align:center;" | {{ | | style="text-align:center;" | '''{{SAI|Two-Weapon Fighting|w=40}}''' | ||
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Ranger}} <br> {{class|College of Swords}} | | style="text-align:center;" | {{class|Fighter}} <br> {{class|Ranger}} <br> {{class|College of Swords}} | ||
| When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack. | | When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack. |
Revision as of 01:26, 23 September 2023
Fighting Style is a class feature available to Fighters at Level 1, Paladins and Rangers at Level 2, College of Swords Bards at Level 3 and Champion Fighters again at Level 10. Each fighting style can only be chosen once.
List of Fighting Styles
Fighting Style | Available To | Description |
---|---|---|
|
You gain a +2 bonus to Attack rolls you make with ranged Weapons. | |
|
You gain a +1 bonus to Armour Class while wearing Armour. | |
|
When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon. | |
|
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
| |
|
When you have a Shield, impose Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m / 5 ft. You must be able to see the enemy.
(This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.) | |
|
When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.
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