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Muddy (Condition): Difference between revisions
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DrakeCross22 (talk | contribs) (Added condition.) |
NatternAlt (talk | contribs) (Added properties and empty notes field (using bot)) |
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*[[Attack Rolls]] against it have {{Advantage}}, while the entity's Attack Rolls and [[Dexterity]] [[Saving Throw|Saving Throws]] have {{Disadvantage}}. | *[[Attack Rolls]] against it have {{Advantage}}, while the entity's Attack Rolls and [[Dexterity]] [[Saving Throw|Saving Throws]] have {{Disadvantage}}. | ||
*Removes [[Burning (Condition)|Burning]] and the entity becomes Resistant to Fire damage.}} | *Removes [[Burning (Condition)|Burning]] and the entity becomes Resistant to Fire damage.|stack id=MEPHIT_MUD_RESTRAINED|status groups=SG_Restrained, SG_Condition|properties=InitiateCombat|notes= }} |
Revision as of 18:52, 3 February 2024
- Affect entity is covered in hardened mud and its Movement Speed is halved.
- Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
- Removes Burning and the entity becomes Resistant to Fire damage.
Properties
MEPHIT_MUD_RESTRAINED
Conditions with the same stack ID
Conditions with the stack ID MEPHIT_MUD_RESTRAINED
, only one of these can be applied at the same time:
Condition | Effects |
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