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Flesh to Gold: Difference between revisions

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* Can only be used once by consuming the [[Signed Trade Visa]]. This spell cannot be copied to a [[Wizard]]'s spellbook.
* Can only be used once by consuming the [[Signed Trade Visa]]. This spell cannot be copied to a [[Wizard]]'s spellbook. However, an equivalent spell, {{SmIconLink|Spell Transmutation FleshToStone.png|Flesh to Stone}}, can be learned by level 11 [[Wizard]]s and [[Warlock]]s.
* Does not consume a spell slot when used, only an {{action}}.
* Does not consume a spell slot when used, only an {{action}}.
* The target must fail ''four'' {{SavingThrow}}s in total in order to turn to gold. Each turn the target fails a saving throw, it will progress to a new stage of the '''Flesh to Gold''' debuff, all of which are identical in effect to [[Restrained (Condition)|Restrained]]:
* The target must fail ''four'' {{SavingThrow}}s in total in order to turn to gold. Each turn the target fails a saving throw, it will progress to a new stage of the '''Flesh to Gold''' debuff, all of which are identical in effect to [[Restrained (Condition)|Restrained]]:

Revision as of 02:11, 3 September 2023

Spell Transmutation FleshToStone.png

Flesh to Gold is a level 6 transmutation spell. Trap a target and turn it into gold after 3 turns.

Description

Restrain a target and, after 3 rounds, the target becomes inactive solid gold until the spell ends. The target will Petrify if it does not suceed its Saving Throw within 3 turns. [See Notes]

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Goldified

[[ Goldified

(Condition)| Goldified

]]

How to learn

(Information not yet added.)

Notes

  • Can only be used once by consuming the Signed Trade Visa. This spell cannot be copied to a Wizard's spellbook. However, an equivalent spell, Flesh to Stone Flesh to Stone, can be learned by level 11 Wizards and Warlocks.
  • Does not consume a spell slot when used, only an Action.
  • The target must fail four Saving throws in total in order to turn to gold. Each turn the target fails a saving throw, it will progress to a new stage of the Flesh to Gold debuff, all of which are identical in effect to Restrained:
    • Flesh to Gold: Stage 1: Affected entity cannot move as its body begins to turn to gold over the course of 3 turns.
    • Flesh to Gold: Stage 2: Affected entity cannot move as its body is turning to gold.
    • Flesh to Gold: Stage 3: Affected entity cannot move as its body enters the final stage of goldification.