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Luminous Gloves: Difference between revisions
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== Notes == | == Notes == | ||
* While the item description states the condition only lasts for 1 turn, it actually places 2 turns of the condition on affected creatures. | * While the item description states the condition only lasts for 1 turn, it actually places 2 turns of the condition on affected creatures. | ||
* Also, {{SmIconLink|Radiating Orb Condition Icon.webp|Radiating Orb (Condition)|Radiating Orb}} is applied to the creature receiving {{DamageType|Radiant}} damage, not the wearer (especially confusing in translated description). | |||
* The bright light from {{SmIconLink|Radiating Orb Condition Icon.webp|Radiating Orb (Condition)|Radiating Orb}} counts as [[Daylight]] and will affect creatures with {{SmIconLink|Sunlight Sensitivity Icon.png|Sunlight Sensitivity}} or {{SmIconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness}}. | * The bright light from {{SmIconLink|Radiating Orb Condition Icon.webp|Radiating Orb (Condition)|Radiating Orb}} counts as [[Daylight]] and will affect creatures with {{SmIconLink|Sunlight Sensitivity Icon.png|Sunlight Sensitivity}} or {{SmIconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness}}. |
Revision as of 10:16, 16 September 2023
The Luminous Gloves are an uncommon pair of Gloves that causes the wearer's Radiant damage to afflict struck foes with the Radiating Orb condition.
The pads of each fingertip shine from the fabric with a garish glow.
Properties
- Rarity: Uncommon
- Weight: 0.5 kg / 1 lb
- Price: 110 gp
Special
The wearer of this item gains:
- Radiating Orb Gloves: When the wearer deals Radiant damage, receive 1 turn of .
- Strength Saving Throws +1
Where to find
- * The Luminous Gloves are found inside the Potter's Chest in the Ruined Battlefield accessible by jumping. X: -52 Y: 11.
Conditions
Duration: 2 turns
- Affected entity has -1 to Attack Rolls per remaining turn. It also sheds bright light in an area surrounding it.
Notes
- While the item description states the condition only lasts for 1 turn, it actually places 2 turns of the condition on affected creatures.
- Also, Radiant damage, not the wearer (especially confusing in translated description). is applied to the creature receiving
- The bright light from Daylight and will affect creatures with or . counts as