Template:Weapon action page: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
<includeonly>{{ | <includeonly>{{ | ||
# | #lvardef: name | {{{name | {{#explode: {{#titleparts: {{PAGENAME}} }} | ( | 0 }} }}} | ||
}}{{ | }}{{ | ||
# | #lvardef: icon | {{{icon | {{#lvar:name}} Icon.png }}} | ||
}}{{#switch: {{{this is an example|}}} | }}{{#switch: {{{this is an example|}}} | ||
| yes = | | yes = | ||
| #default = {{PageSeo | | #default = {{PageSeo | ||
| image = {{# | | image = {{#lvar:icon}} | ||
| description = {{{seo description|{{{description|}}}}}} | | description = {{{seo description|{{{description|}}}}}} | ||
}} | }} | ||
}} | }} | ||
<div class="bg3wiki-tooltip-box"> {{#if: {{# | <div class="bg3wiki-tooltip-box"> {{#if: {{#lvar:icon}} | [[File:{{#lvar:icon}}|300px|right]] }} | ||
{{{summary|'''{{# | {{{summary|'''{{#lvar:name}}''' is a [[Weapon Actions|weapon action]] {{#if: {{{weapons|}}} | ||
| granted by {{#invoke: ParseList | main | {{{weapons}}} | makeLinks = yes }}. | | granted by {{#invoke: ParseList | main | {{{weapons}}} | makeLinks = yes }}. | ||
| available to characters [[proficient]] in and wielding a {{#invoke: ParseList | main | {{{weapon types}}} | makeLinks = yes | makeSingular = yes | makeLowercase = yes | joinWord = or }} in their main hand. | | available to characters [[proficient]] in and wielding a {{#invoke: ParseList | main | {{{weapon types}}} | makeLinks = yes | makeSingular = yes | makeLowercase = yes | joinWord = or }} in their main hand. | ||
Line 189: | Line 189: | ||
| yes = | | yes = | ||
| #default = {{#cargo_store: _table = weapon_actions | | #default = {{#cargo_store: _table = weapon_actions | ||
| name = {{# | | name = {{#lvar:name}} | ||
| icon = {{# | | icon = {{#lvar:icon}} | ||
| action_type = {{{action type|action}}} | | action_type = {{{action type|action}}} | ||
| attack_roll = {{{attack roll|no}}} | | attack_roll = {{{attack roll|no}}} |
Revision as of 03:52, 2 September 2023
Examples follow.
Piercing Strike
Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, pike, rapier, shortsword, and trident in their main hand.
Description
Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
Properties
Action Damage:
Normal Weapon DamageAttack roll
Range: Normal weapon range
Recharge: Short rest
Conditions
Duration: 2 turns
Gargantuan Cleave
Gargantuan Cleave is a weapon action granted by Very Heavy Greataxe.
Description
Swing your weapon with all your might. You can attack multiple targets, but become Off Balanced.
Properties
Action Damage: Normal Weapon Damage Extra damage:
Attack roll
AoE: 1.5 m / 5 ft (Cone)
Recharge: Short rest
Pommel Strike
Pommel Strike is a weapon action available to characters proficient in and wielding a greatsword, and longsword in their main hand.
Description
Make a non-lethal attack against an enemy and possibly daze them.
Properties
Bonus action Damage:
Attack roll
Melee: 1.5 m / 5 ft
Recharge: Short rest
Conditions
Duration: 2 turns
- Has Disadvantage on Wisdom Saving throws, can't take Reactions, and loses the Dexterity bonus to their Armour Class.
- Removed if an ally Helps this creature.
Brace (Melee)
Brace (Melee) is a weapon action available to characters proficient in and wielding a glaive, and pike in their main hand.
Description
Spend 6 m / 20 ft (ERROR: Distance not in metric!) of your movement. For the rest of your turn, roll melee damage twice and use the highest result.
Properties
6 m / 20 ft movement
Duration: 1 turn
Recharge: Short rest
Tenacity
Tenacity is a weapon action available to characters proficient in and wielding a greatclub, mace, maul, and morningstar in their main hand.
Description
When you miss an attack, deal Bludgeoning damage equal to your Strength Modifier (or a minimum of 1).
Properties
This template defines the table "weapon_actions". This table has not been created yet.