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Tempest Domain: Difference between revisions
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(→Subclass Features: add heavy armour and martial weapons) |
(→Level 8: its thunder not lightning - just checked in game) |
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=== Level 8 === | === Level 8 === | ||
* [[File:Action DivineStrike Melee.png|frameless|upright=0.1|link=]] '''Divine Strike: Tempest:''' Once per turn, deal {{DamageText|1d8| | * [[File:Action DivineStrike Melee.png|frameless|upright=0.1|link=]] '''Divine Strike: Tempest:''' Once per turn, deal {{DamageText|1d8|Thunder}} in addition to your weapon's weapon damage when you make a melee attack. | ||
=== Level 9 === | === Level 9 === |
Revision as of 13:05, 1 September 2023
Your faith has made you the very thunder that quakes the black firmament, the lightning coursing through the veins of a terrible storm.Tempest Domain is one of the Subclasses of Cleric. These Clerics are more specialized in controlling the power of Thunder and Lightning to deal damage and change the environment around them, eventually being able to deal additional damage each turn with their weapon attack.
Subclass Features
Level 1
- Gain Heavy armour Proficiency
- Gain Martial weapons Proficiency
- Wrath of the Storm: Using a Reaction, strike back at an attacking creature, potentially dealing 2d8Lightning damage if they fail a Dexterity Saving throw or otherwise take half of 2d8Thunder damage.
- Domain Spells: You gain spells from your domain. They are Always Prepared.
Level 2
- Channel Divinity Action: Destructive Wrath
- When you roll Thunder or Lightning damage, you can use your Channel Divinity to deal maximum damage instead.
Level 3
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
Level 5
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
Level 6
- Thunderbolt Strike: When you deal Thunder or Lightning damage to a creature that is Large or smaller, you can also push it up to 3 m / 10 ft.
Level 7
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
Level 8
- Divine Strike: Tempest: Once per turn, deal 1d8Thunder in addition to your weapon's weapon damage when you make a melee attack.
Level 9
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.