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Rage: Wolf Heart: Difference between revisions

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Go into a [[Rage]] so inciting it spurs on your allies.
Go into a [[Rage]] so inciting it spurs on your allies.


You can use [[Inciting Howl (Wolf)|Inciting Howl]], and your allies have {{Advantage}} on melee [[Attack Rolls]] against enemies within <code>2m / 5ft</code> of you.
You can use [[Inciting Howl (Wolf)|Inciting Howl]], and each ally within earshot can move an additional <code>3m / 10ft</code> during their next turn.


Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Revision as of 06:35, 4 September 2023

Rage Wolf Heart.png

Rage: Wolf Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat.

Description

Go into a Rage so inciting it spurs on your allies.

You can use Inciting Howl, and each ally within earshot can move an additional 3m / 10ft during their next turn.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus action + Rage Charges Icons.png Rage Charge

Only available in combat.

  •  Range: Self

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3.