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Rage: Bear Heart: Difference between revisions

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[[File:Rage Bear Heart Icon.png|frameless|right]]
{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
[[Category:Class Actions]][[Category:Bonus Actions]]
| type = classaction
'''Rage: Bear Heart ''' is a [[Wildheart]] [[Barbarian]] Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.
| summary = '''Rage: Bear Heart ''' is a [[Wildheart]] [[Barbarian]] Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.


== Description ==
{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}}
Go into a [[Rage]] that makes you tough enough to stand up to any punishment.
| description = Go into a [[Rage]] that makes you tough enough to stand up to any punishment.


You can use [[Unrelenting Ferocity]], and have [[Damage Types#Resistance|Resistance]] to all damage types except psychic damage.
You can use [[Unrelenting Ferocity]], and have [[Damage Types#Resistance|Resistance]] to all damage types except psychic damage.


Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
 
| image = Rage Bear Heart Icon.png
== Properties ==
| cost = rage:1, bonus
{{InfoBlob|{{Action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}
| concentration =
 
| damage =
''Only available in combat.''
| damage2 =
 
| attack roll =
* {{Range|Self}}
| recharge =
 
| duration =
{| role="presentation" class="wikitable mw-collapsible"
| range = self
| <strong>[[File:Rage Bear Heart Condition Icon.webp|frameless|upright=0.12]] Rage: Bear Heart</strong>
| aoe =  
|-
| aoe m =  
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
| aoe ft =
 
| save =
* Deal 2 extra damage with melee and improvised weapons, and while throwing objects.
| additional =
* Has Resistance to all damage except psychic damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
| higherlevels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''.
* Cannot cast or concentrate on [[Spells|spells]]. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
| condition = Rage: Bear Heart
|}
| condition duration = 10
 
| condition2 = Rage Impeded
== At Higher Levels ==
| condition2 duration = Permanent
At level 9, the bonus damage to attacks granted by Rage increases to +3.
| class learns at level 1 = Barbarian
| notes =
}}
{{BarbarianNavbox}}

Revision as of 21:23, 22 September 2023

Template:Up to date
Rage Bear Heart Icon.png

Rage: Bear Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.

Description

Go into a Rage that makes you tough enough to stand up to any punishment.

You can use Unrelenting Ferocity, and have Resistance to all damage types except psychic damage.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Cost:
Rage Charge + Bonus action
Details:
 Range: Self

Condition: Rage: Bear Heart

Rage: Bear Heart Rage: Bear Heart

Duration: 10 turns

Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

Condition: Rage Impeded

Rage Impeded Rage Impeded

Duration: Permanent

How to learn

Classes: