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m (→Act One: Added an alternative way to get the Inspiration Secrets of the Sussur Tree. Disabling them and reading the tome again will not give a second inspiration. There seem to be multiple ways to get the same inspiration.) |
(Add Chapter Three inspirations, update formatting) |
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
[[File:Background Sage Icon.png|frameless|right]] | [[File:Background Sage Icon.png|frameless|right]] | ||
{{quote|"You’re curious and well-read, with an unending thirst for knowledge. Learning about rare lore of the world will inspire you to put this knowledge to greater purpose."}} | {{quote|"You’re curious and well-read, with an unending thirst for knowledge. Learning about rare lore of the world will inspire you to put this knowledge to greater purpose."}} | ||
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{{SpoilerWarning}} | {{SpoilerWarning}} | ||
=== | === Chapter One === | ||
* '''All Knowledge Is Worth Having''' | * '''All Knowledge Is Worth Having:''' Finish reading the [[Necromancy of Thay|Thayan tome of necromancy]]. | ||
* '''A Natural Alliance''' | * '''A Natural Alliance:''' Recognise the druid and Harper armour. | ||
* '''A Solitary Spider''' | * '''A Solitary Spider:''' Read the arachnomancer's journals at the bottom of the well. | ||
* '''If I | * '''If I Can't Have It...:''' Discover the secrets of the [[Adamantine Forge]] from all three drow wizards. | ||
* '''Reanimator''' | * '''Reanimator:''' Correctly follow [[Gale]]'s instructions to resurrect him. | ||
* '''Roots of the Grove''' | * '''Roots of the Grove:''' Learn local history from the druidic frescos. | ||
* '''Secrets Of The High Chieftain''' | * '''Secrets Of The High Chieftain:''' Read [[Volo]]'s Guide to Goblins. | ||
* '''Secrets Of The Matron''' | * '''Secrets Of The Matron:''' Read the obscure text by a [[drow]] matron. | ||
* '''Secrets Of The Necromancer''' | * '''Secrets Of The Necromancer:''' Discover the strange nature of the Thayan tome. | ||
* '''Secrets Of The Shadow Druids''' | * '''Secrets Of The Shadow Druids:''' Discover and read Faldorn's Canticle. | ||
* '''Secrets Of The Sundering''' | * '''Secrets Of The Sundering:''' Unlock and read the [[Book of Dead Gods]]. | ||
* '''Secrets Of The Sussur Tree''' | * '''Secrets Of The Sussur Tree:''' Read the [[Treatise on Anti-Magic]] or Disable an arcane turrent using a sussur flower. | ||
* '''The Forbidden Arcane''' | * '''The Forbidden Arcane:''' Read [[Omeluum]]'s notes on illithid magic. | ||
* '''The Phases Unfold''' | * '''The Phases Unfold:''' Solve the moon puzzle sealing the door to the [[Underdark]]. | ||
* '''Whispers from the | * '''Whispers from the Grave:''' Glean some wisdom from [[Speak with Dead|speaking with the dead]]. | ||
== | === Chapter Two === | ||
* '''A Little Too Familiar with the Grotesque...:''' Solve [[Balthazar]]'s secret study puzzle without making a mistake. | * '''A Little Too Familiar with the Grotesque...:''' Solve [[Balthazar]]'s secret study puzzle without making a mistake. | ||
* '''A Natural Alliance:''' Recognize the druid and Harper armour. | * '''A Natural Alliance:''' Recognize the druid and Harper armour. | ||
* '''Brain Blast:''' Successfully complete the mind puzzle in the mind flayer colony. | * '''Brain Blast!:''' Successfully complete the mind puzzle in the mind flayer colony. | ||
* '''Corrupted Beyond Recognition:''' Find and read the dead druid's journal about how the shadow curse came to be. | * '''Corrupted Beyond Recognition:''' Find and read the dead druid's journal about how the shadow curse came to be. | ||
* '''Emblem of the Moonmaiden:''' Discover the truth about the [[Nightsong]]. | * '''Emblem of the Moonmaiden:''' Discover the truth about the [[Nightsong]]. | ||
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* '''Tenets of Loss:''' Open the way into the [[Sharran Sanctuary]]. | * '''Tenets of Loss:''' Open the way into the [[Sharran Sanctuary]]. | ||
* '''Theskan Tactician:''' Help [[Mol]] win the game of lanceboard. | * '''Theskan Tactician:''' Help [[Mol]] win the game of lanceboard. | ||
* '''Thorm Family Secrets:''' Discover the fate of [[Ketheric Thorm|Ketheric's]] family members. | |||
* '''Waking the Sleeper:''' Wake [[Art Cullagh|Art]] from his catatonic slumber. | * '''Waking the Sleeper:''' Wake [[Art Cullagh|Art]] from his catatonic slumber. | ||
=== Chapter Three === | |||
* '''A Grand Prize!:''' Figure out [[Akabi]]'s scheme and obtain the 'grand' prize. | |||
* '''An Exotic Charter:''' Obtain access to the [[House of Hope]] portal. | |||
* '''Assistant to the Extra-Planar Agent:''' Take up [[Valeria]]'s serial killer investigation. | |||
* '''Blood of the Convenant:''' Find out how [[Araj Oblodra|Araj]]'s blood experiments are going. | |||
* '''Coronation of the Dreadmaster:''' Meet [[Enver Gortash|Gortash]] in [[Wyrm's Rock Prison|Wyrm's Rock]] and witness his coronation. | |||
* '''Crossing's Namesake:''' Find the undying sentinel underneath [[Wyrm's Crossing]]. | |||
* '''Heavy is the Head:''' Find the [[Helm of Balduran]]. | |||
* '''New Normal:''' Let yourself be scanned by a [[Steel Watcher]]. | |||
* '''Stopping the Repetition of History:''' Defeat [[Lorroakan]]. | |||
* '''The Returned Cap'n:''' Behold the true [[Captain Grisly]] in all her piratical glory. | |||
* '''Using the Proper Means:''' Find and use the [[Torch of Revocation]]. | |||
[[Category:Backgrounds]] | [[Category:Backgrounds]] |
Revision as of 16:59, 20 August 2023
"You’re curious and well-read, with an unending thirst for knowledge. Learning about rare lore of the world will inspire you to put this knowledge to greater purpose."
Background Features
- Arcana Proficiency: Gain Proficiency with Intelligence (Arcana) Ability Checks.
- History Proficiency: Gain Proficiency with Intelligence (History) Ability Checks.
Inspirations
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Chapter One
- All Knowledge Is Worth Having: Finish reading the Thayan tome of necromancy.
- A Natural Alliance: Recognise the druid and Harper armour.
- A Solitary Spider: Read the arachnomancer's journals at the bottom of the well.
- If I Can't Have It...: Discover the secrets of the Adamantine Forge from all three drow wizards.
- Reanimator: Correctly follow Gale's instructions to resurrect him.
- Roots of the Grove: Learn local history from the druidic frescos.
- Secrets Of The High Chieftain: Read Volo's Guide to Goblins.
- Secrets Of The Matron: Read the obscure text by a drow matron.
- Secrets Of The Necromancer: Discover the strange nature of the Thayan tome.
- Secrets Of The Shadow Druids: Discover and read Faldorn's Canticle.
- Secrets Of The Sundering: Unlock and read the Book of Dead Gods.
- Secrets Of The Sussur Tree: Read the Treatise on Anti-Magic or Disable an arcane turrent using a sussur flower.
- The Forbidden Arcane: Read Omeluum's notes on illithid magic.
- The Phases Unfold: Solve the moon puzzle sealing the door to the Underdark.
- Whispers from the Grave: Glean some wisdom from speaking with the dead.
Chapter Two
- A Little Too Familiar with the Grotesque...: Solve Balthazar's secret study puzzle without making a mistake.
- A Natural Alliance: Recognize the druid and Harper armour.
- Brain Blast!: Successfully complete the mind puzzle in the mind flayer colony.
- Corrupted Beyond Recognition: Find and read the dead druid's journal about how the shadow curse came to be.
- Emblem of the Moonmaiden: Discover the truth about the Nightsong.
- Hippocratic No More: Find the surgeon's research notes.
- Partaking in Local Customs: Perform the ritual in the Sharran Sanctuary.
- Rat King: Discover the truth behind the numerous rats in the Gauntlet of Shar.
- Secrets of The Necromancer: Solve Balthazar's secret study puzzle.
- Snuffed Spark: Find the dead aasimar's journal.
- Tenets of Loss: Open the way into the Sharran Sanctuary.
- Theskan Tactician: Help Mol win the game of lanceboard.
- Thorm Family Secrets: Discover the fate of Ketheric's family members.
- Waking the Sleeper: Wake Art from his catatonic slumber.
Chapter Three
- A Grand Prize!: Figure out Akabi's scheme and obtain the 'grand' prize.
- An Exotic Charter: Obtain access to the House of Hope portal.
- Assistant to the Extra-Planar Agent: Take up Valeria's serial killer investigation.
- Blood of the Convenant: Find out how Araj's blood experiments are going.
- Coronation of the Dreadmaster: Meet Gortash in Wyrm's Rock and witness his coronation.
- Crossing's Namesake: Find the undying sentinel underneath Wyrm's Crossing.
- Heavy is the Head: Find the Helm of Balduran.
- New Normal: Let yourself be scanned by a Steel Watcher.
- Stopping the Repetition of History: Defeat Lorroakan.
- The Returned Cap'n: Behold the true Captain Grisly in all her piratical glory.
- Using the Proper Means: Find and use the Torch of Revocation.